Schyster Greenwood 0.5
1.639
131
1.639
131
I can't believe you bought the same bucket ass car!
-CJ to Sweet, End of The Line.
The wait has ended. It's time to see the Greenwood back in Los Santos!
Designed on top of Willard Marbella's base, this model was supposed to be in IV, but I later decided to convert it to V since my Zmodeler trial was ending soon.
The model supports almost every ingame feature, like dirt mapping and burned texture. It even includes a full high quality interior with working dials and steering wheel! Once installed, it looks like a native GTA V car.
I've started this model in September (2015) so you may understand how much effort I've put on this. Thanks to this project, I've learnt a lot of things and release other minor mods. But this is the "supernova" of my work, the only project I've spent so much time. And it's not perfect by the way. I can't manage to get breakable windows yet. I know how to set flags, IDs, ".cgwv" files and so, and everything is in the correct place (even used the original emperor collisions!) but doesn't seemed to work. If you know how to fix this problem, send me a PM in gtaforums (Im GtaFanatik). This is the only major bug of this car. Anyway, I hope you guys enjoy it and, as always, If you're going to rate it bad, explain why you do that in comments.
Info:
GTA IV model by: RamboV (GTAF: GtaFanatik)
GTA V conversion and editing: RamboV (GTAF: GtaFanatik)
Model version: 0.5
File status: Locked (will be open in later versions)
How to install:
Place emperor_hi.yft, emperor.yft and emperor.ytd in x64e.rpf. As always, make a backup first and/or use Mods folder.
To-do:
-Make it as an addon (If anyone has a how-to-create-a-dlc-car tutorial please tell me)
-Fix windows collisions (I need help here)
BIG THANKS TO:
-Oleg, the creator of Zmodeler, who helped me with a problem with my trial activation and the Youtube tutorial to convert GTA IV cars to V.
-All the GtaForums community for the support
Enjoy the nostalgia!
-CJ to Sweet, End of The Line.
The wait has ended. It's time to see the Greenwood back in Los Santos!
Designed on top of Willard Marbella's base, this model was supposed to be in IV, but I later decided to convert it to V since my Zmodeler trial was ending soon.
The model supports almost every ingame feature, like dirt mapping and burned texture. It even includes a full high quality interior with working dials and steering wheel! Once installed, it looks like a native GTA V car.
I've started this model in September (2015) so you may understand how much effort I've put on this. Thanks to this project, I've learnt a lot of things and release other minor mods. But this is the "supernova" of my work, the only project I've spent so much time. And it's not perfect by the way. I can't manage to get breakable windows yet. I know how to set flags, IDs, ".cgwv" files and so, and everything is in the correct place (even used the original emperor collisions!) but doesn't seemed to work. If you know how to fix this problem, send me a PM in gtaforums (Im GtaFanatik). This is the only major bug of this car. Anyway, I hope you guys enjoy it and, as always, If you're going to rate it bad, explain why you do that in comments.
Info:
GTA IV model by: RamboV (GTAF: GtaFanatik)
GTA V conversion and editing: RamboV (GTAF: GtaFanatik)
Model version: 0.5
File status: Locked (will be open in later versions)
How to install:
Place emperor_hi.yft, emperor.yft and emperor.ytd in x64e.rpf. As always, make a backup first and/or use Mods folder.
To-do:
-Make it as an addon (If anyone has a how-to-create-a-dlc-car tutorial please tell me)
-Fix windows collisions (I need help here)
BIG THANKS TO:
-Oleg, the creator of Zmodeler, who helped me with a problem with my trial activation and the Youtube tutorial to convert GTA IV cars to V.
-All the GtaForums community for the support
Enjoy the nostalgia!
Primeiro envio: 12 de Fevereiro de 2016
Último envio: 12 de Fevereiro de 2016
Último download: há 3 dias atrás
68 Comentários
More mods by RamboV:
I can't believe you bought the same bucket ass car!
-CJ to Sweet, End of The Line.
The wait has ended. It's time to see the Greenwood back in Los Santos!
Designed on top of Willard Marbella's base, this model was supposed to be in IV, but I later decided to convert it to V since my Zmodeler trial was ending soon.
The model supports almost every ingame feature, like dirt mapping and burned texture. It even includes a full high quality interior with working dials and steering wheel! Once installed, it looks like a native GTA V car.
I've started this model in September (2015) so you may understand how much effort I've put on this. Thanks to this project, I've learnt a lot of things and release other minor mods. But this is the "supernova" of my work, the only project I've spent so much time. And it's not perfect by the way. I can't manage to get breakable windows yet. I know how to set flags, IDs, ".cgwv" files and so, and everything is in the correct place (even used the original emperor collisions!) but doesn't seemed to work. If you know how to fix this problem, send me a PM in gtaforums (Im GtaFanatik). This is the only major bug of this car. Anyway, I hope you guys enjoy it and, as always, If you're going to rate it bad, explain why you do that in comments.
Info:
GTA IV model by: RamboV (GTAF: GtaFanatik)
GTA V conversion and editing: RamboV (GTAF: GtaFanatik)
Model version: 0.5
File status: Locked (will be open in later versions)
How to install:
Place emperor_hi.yft, emperor.yft and emperor.ytd in x64e.rpf. As always, make a backup first and/or use Mods folder.
To-do:
-Make it as an addon (If anyone has a how-to-create-a-dlc-car tutorial please tell me)
-Fix windows collisions (I need help here)
BIG THANKS TO:
-Oleg, the creator of Zmodeler, who helped me with a problem with my trial activation and the Youtube tutorial to convert GTA IV cars to V.
-All the GtaForums community for the support
Enjoy the nostalgia!
-CJ to Sweet, End of The Line.
The wait has ended. It's time to see the Greenwood back in Los Santos!
Designed on top of Willard Marbella's base, this model was supposed to be in IV, but I later decided to convert it to V since my Zmodeler trial was ending soon.
The model supports almost every ingame feature, like dirt mapping and burned texture. It even includes a full high quality interior with working dials and steering wheel! Once installed, it looks like a native GTA V car.
I've started this model in September (2015) so you may understand how much effort I've put on this. Thanks to this project, I've learnt a lot of things and release other minor mods. But this is the "supernova" of my work, the only project I've spent so much time. And it's not perfect by the way. I can't manage to get breakable windows yet. I know how to set flags, IDs, ".cgwv" files and so, and everything is in the correct place (even used the original emperor collisions!) but doesn't seemed to work. If you know how to fix this problem, send me a PM in gtaforums (Im GtaFanatik). This is the only major bug of this car. Anyway, I hope you guys enjoy it and, as always, If you're going to rate it bad, explain why you do that in comments.
Info:
GTA IV model by: RamboV (GTAF: GtaFanatik)
GTA V conversion and editing: RamboV (GTAF: GtaFanatik)
Model version: 0.5
File status: Locked (will be open in later versions)
How to install:
Place emperor_hi.yft, emperor.yft and emperor.ytd in x64e.rpf. As always, make a backup first and/or use Mods folder.
To-do:
-Make it as an addon (If anyone has a how-to-create-a-dlc-car tutorial please tell me)
-Fix windows collisions (I need help here)
BIG THANKS TO:
-Oleg, the creator of Zmodeler, who helped me with a problem with my trial activation and the Youtube tutorial to convert GTA IV cars to V.
-All the GtaForums community for the support
Enjoy the nostalgia!
Primeiro envio: 12 de Fevereiro de 2016
Último envio: 12 de Fevereiro de 2016
Último download: há 3 dias atrás
Sure, I'll hope to upload it tomorrow. I'll tag your name :)
Is the next version coming along nicely?
@RamboV Any news on it? I was hoping for it to be out soon.
@RamboV is the update coming anytime soon? :)
@RamboV can you make infernus classic from vc please
I followed your instructions but it's not showing up in-game or the vehicle spawner...
dw I resolved the issue, awesome mod :D
convert ZR-350 please then i might also download this and rate the file to 10/10
Is this like a how-to-make-a-dlc-car thing? www.gta5-mods.com/tools/add-on-base
If it was converted from IV, then can you upload it for IV as well, please?
@RamboV Do you still have the unlocked version? It would be nice if you could share it, i'm sure there are people out there, including myself, that are interested in finishing this vehicle
@11john11 I would have to check my old HDD. By the way GCT did a way better work in his Greenwood for GTA IV. You should ask him if you can convert it. Cheers!
@RamboV I'm not too experienced with converting yet, maybe one day.
I hope you will find the unlocked version on your HDD, I could see this car as a police version :)
@RamboV Hey man, is this an add-on now?
@RamboV Hey man, is this an add-on now?
@RamboV Three suggestions: Make it an add-on version, better deformation, and correct the mapping inside, cuz like the car doors are a little bit too inside (if you know what I mean lol), and the signal lights on dashboard isn't in right place, and the glass not breaking.
Nice mod though!
@RamboV Hey man, you know how Rockstar puts a short description of a car in one of Gta V's websites ( like in Legendary Motorsport, Warstock Cache and Carry, etc. ) for the people (players) who are going to buy it? Well I've wrote one for the Greenwood. I don't know if you would be interested to add it to your mod description or not or if it's good enough. Just let me know.
@RamboV Just let me know if you're interested in seeing it.
good car my frıend just need up good texture
need good texture nice job