Map Fixes [Add-On] 14.4



This mod fixes various map collisions, models, textures and placements errors.
Note: a complete list of fixes can be found in "FixesList.txt" inside the archive.

Contents description:
- mpmapfixes: contains fixes only for the MP map. Note: this dlc pack should be compatible all the way back to the build 2189 (The Cayo Perico Heist update).
- mpmapfixes2: contains fixes only for the MP map, more specifically starting from the build 2545 (The Contract update) and up.
- spmapfixes: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game.
- Map Script Fixes: unlocks a few gates at the Port, the factory from the mission "Mr. Richards" and at the Vespucci Beach alley from the mission "Reposession" and loads the church grave, the Lost clubhouse, the Vagos hideout door and Diamond casino doors.
- Minimap Textures Fix: contains a fix for a 2D/far away minimap tile.
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map.
- mpSecurity Fix: contains a fix for the couch and table inside the Franklin's mansion with the MP map enabled and prevents a part of Vinewood Hills from disappearing when switching from the MP to the SP map. Note: this is only for the build 2545 and above.
- Scenario Points Fixes: contains fixes for various scenario points across the map.

- OpenIV.asi
- "mods" folder

Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks".
Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml".
Note: the files that needs to be installed manually have the installation instructions defined in each folder inside the archive.

Special Thanks:
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max.
Dekurwinator for the portals, flags and audio tutorials.
Skylumz for the Sollumz plugin for Blender.
indilo53 for GTAUtil.
Tiwabs for the Tiwabs Audio Door Tools.
Note: a complete list of credits can be found in "Credits.txt" inside the archive.

Fixed the "prop_fnc_omesh_01a" prop not casting shadows
Fixed an error with a normal map of the Hill Valley church in Great Chaparral
Fixed a car generator clipping with a pole near the Stoner Cement Works
Fixed a flickering road decal behind the Bahama Mamas. Thanks to a_asdf556 for finding the error
Fixed multiple incorrect collision materials at the LS River
Updated "mpmapfixes" and "spmapfixes"
Added a new fixed collision, "hei_ch3_04_28.ybn" (located in "Manual Installation\MP Map Collisions Fixes\dlc_patch\mpheist\ch3_04"), which goes in "mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_hills\cityhills_03\ch3_04.rpf"
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Primeiro envio: 24 de Junho de 2019
Último envio: há 3 dias atrás
Último download: há 6 minutos atrás

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