Object Remover 2.0 (HOTFIX UPDATE II)
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14
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17 de Abril de 2024
Features
1. You can modify the place and the object name from the objectRemoverMod.cs file.
2. This mod can be edited easily using any text editor.
3. You can duplicate the file to remove multiple objects. (OLD VERSION)
4. You can remove multiple objects by duplicating the object remove function.
Installation
1. Install SHVDN3
2. Copy (or cut) the objectRemoverMod.cs inside the folder into the scripts (If its name is Scripts, change it)
INFO
- This mod is not compiled like the disable special ability mod, so you can edit it easily without compiling. You can also compile, but I don't see it's useful except the size.
Changelog
-1.0: First version
-2.0: Now, you can duplicate the object without duplicating the file by duplicating the object remove function.
Primeiro envio: 14 de Abril de 2024
Último envio: 17 de Abril de 2024
Último download: há 1 dia atrás
19 Comentários
More mods by GTA-Tuner:
- Missão
- Jogabilidade
- Jogabilidade
- Veículos
- .Net
Features
1. You can modify the place and the object name from the objectRemoverMod.cs file.
2. This mod can be edited easily using any text editor.
3. You can duplicate the file to remove multiple objects. (OLD VERSION)
4. You can remove multiple objects by duplicating the object remove function.
Installation
1. Install SHVDN3
2. Copy (or cut) the objectRemoverMod.cs inside the folder into the scripts (If its name is Scripts, change it)
INFO
- This mod is not compiled like the disable special ability mod, so you can edit it easily without compiling. You can also compile, but I don't see it's useful except the size.
Changelog
-1.0: First version
-2.0: Now, you can duplicate the object without duplicating the file by duplicating the object remove function.
Primeiro envio: 14 de Abril de 2024
Último envio: 17 de Abril de 2024
Último download: há 1 dia atrás
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@sahilmnavy To use the mod, you should edit the .cs file (You can read the comments (WHICH ARE AFTER //) and give the code your own parameters.
17 de Abril de 2024 -
@sahilmnavy or you can use an AI to edit the code like Copilot or Gemini.
17 de Abril de 2024 -
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Hi! A want to remove some static "freightgrain" models. It not worked. These are not props or what?
18 de Abril de 2024 -
@Ilikeeditingpolice01 I'll make more non-compiled scripts. Thanks for your comment.
19 de Abril de 2024 -
@GTA-Tuner : new Vector3(881.262f, -1117.476f, 23.652f) At this position there are 3 Freight Wagon (Hash: 0x264D9262) I would like to remove them because I want to put working train on this track. Thanks for the help!
19 de Abril de 2024 -
@djukel Try the following lines:
removeObjects("prop_rail_tankcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_wellcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar2", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);há 10 dias atrás -
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To use the mod, you should edit the .cs file (You can read the comments (WHICH ARE AFTER //) and give the code your own parameters.