Franklin's Beta Haircut 1.3
3.132
62
3.132
62
Information:
This mod is a remake of the Franklin's beta haircut, seen in various promotional screens and videos
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation:
- Legacy: move the "spplayerone_haircut" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut/</Item>" to the "dlclist.xml"
- Enhanced: move the "spPlayerOne_Haircut_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut_Gen9/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
Changelog:
v1.3
- Remade the texture from scratch, using a fixed version of the default one as base, to resemble the beta haircut as much as possible
- Changed the name of the DLC packs to "spPlayerOne_Haircut" and "spPlayerOne_Haircut_Gen9"
- Updated both Legacy and Enhanced versions
This mod is a remake of the Franklin's beta haircut, seen in various promotional screens and videos
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation:
- Legacy: move the "spplayerone_haircut" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut/</Item>" to the "dlclist.xml"
- Enhanced: move the "spPlayerOne_Haircut_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut_Gen9/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
Changelog:
v1.3
- Remade the texture from scratch, using a fixed version of the default one as base, to resemble the beta haircut as much as possible
- Changed the name of the DLC packs to "spPlayerOne_Haircut" and "spPlayerOne_Haircut_Gen9"
- Updated both Legacy and Enhanced versions
Primeiro envio: 18 de Abril de 2022
Último envio: 10 de Setembro de 2025
Último download: há 5 horas atrás
12 Comentários
Information:
This mod is a remake of the Franklin's beta haircut, seen in various promotional screens and videos
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation:
- Legacy: move the "spplayerone_haircut" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut/</Item>" to the "dlclist.xml"
- Enhanced: move the "spPlayerOne_Haircut_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut_Gen9/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
Changelog:
v1.3
- Remade the texture from scratch, using a fixed version of the default one as base, to resemble the beta haircut as much as possible
- Changed the name of the DLC packs to "spPlayerOne_Haircut" and "spPlayerOne_Haircut_Gen9"
- Updated both Legacy and Enhanced versions
This mod is a remake of the Franklin's beta haircut, seen in various promotional screens and videos
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation:
- Legacy: move the "spplayerone_haircut" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut/</Item>" to the "dlclist.xml"
- Enhanced: move the "spPlayerOne_Haircut_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayerOne_Haircut_Gen9/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
Changelog:
v1.3
- Remade the texture from scratch, using a fixed version of the default one as base, to resemble the beta haircut as much as possible
- Changed the name of the DLC packs to "spPlayerOne_Haircut" and "spPlayerOne_Haircut_Gen9"
- Updated both Legacy and Enhanced versions
Primeiro envio: 18 de Abril de 2022
Último envio: 10 de Setembro de 2025
Último download: há 5 horas atrás


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inb4 lamar davis
Adidas hair.
always wondered why his switch picture had that haircut
Ah yes, the true yee yee a** haircut
And that's why you shouldn't expect anything from the 6 leaked footage
Be awesome to see this compatible for the Enhanced :)
@Alex106 Hey there. I have a small issue with the mod. The issue is that it permanently changes Franklin's default haircut which is a bit annoying since I don't his vanilla default haircut to be replaced without removing the mod. It used to replace another haircut option so I hope that you keep the vanilla default haircut while this mod affect the other haircut that it used to.
@GGC44 If you want to replace another haircut, you can do it by renaming the YTD and the texture itself to "hair_diff_000_b_uni" (which is the one replaced by the older version) or "hair_diff_000_c_uni"
I don't recommend replacing any other one because they use other head textures in combination, so it would look bad/off
@Alex106 So if I replaced it with the haircut that mod used to replace is it fine?
@GGC44 Yes
Do you perhaps planning on creating Michael's beta face?