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14.244
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This mod fixes the surface normals and a vast number of other bugs on 128 original & early DLC vehicles. Every vehicle and tuning part in this pack features weighted normals on all affected LODs.
See this gallery for a list of all included cars with details of every bug fix.
All models are unlocked and free to use for your own projects, provided you give credit. You do not have to ask me for permission.
If you have other questions or bug reports, contact me on Discord.
Common Bug Fixes
-Unweighted surface normals
-Minor UV texture mapping issues
-Small gaps between body panels
-Lights textures being excessively dark and lacking transparency
-Badge materials having broken specularity and lacking mipmaps
Notable Bug Fixes
-Sentinel, Surge, & Surfer: Emissive passenger door windows on lower LODs
-Police Cruiser: "Obey & Survive" text on driver door being partially cut off
-Emperor: Brake & reverse lights not being emissive on highest LOD
-Bodhi: Swapped rear light functions & broken tow hitch functionality
-Gresley: Mirrored right fender badge
-Stanier & Huntley S: Outer wheel barrel disappearing when tire is burst
-Granger (Stock & FIB): Holes in chassis on either side of rear seats
-Police Roadcruiser: Mirrored NYSP seal on passenger door & grille badges not appearing due to material error
-Massacro: Broken material causing wheels to be permanently white instead of colorable as intended
-Vigero: Missing collision models for trunk and rear bumper
Downloading & Installating
-Make sure you download the right version! There are two separate downloads, one for GTA V Enhanced and one for Legacy. They contain all of the same content, but the file formats differ.
-The installation method also differs slightly between the two, so make sure to follow the instructions in the included README.
Credits
-Dani02: Suspension rigging
-Eduarson26: Recreated Invetero logo
-sirstirfry: Recreated GoPostal logos
-SilentSoul21: Recreated Futo-specific Karin logo
-13Stewartc: Inspiration and early help
-Skysder: Unwavering loyalty
Changelog
Version 1.15 (June 2, 2025)
-Added support for GTA V Enhanced (support for Legacy version will continue)
-If you used the OIV data installer previously, make sure to reinstall it as it has been updated with this version (only included with Legacy version as OpenIV does not support Enhanced)
-Baller 2: Fixed rear bumper lacking cutouts for exhaust tips on L0, inverted normals for front right window glass on L2, and inconsistent rear bumper plastic color on L2-L4
-Bison: Fixed broken UV mapping for front and rear lights and headlight model clipping into body on L0
-Buffalo S: Fixed right rear quarter window moving to center of vehicle when shattered
-Felon: Fixed missing HVAC vents on L0
-Gauntlet: Fixed broken UV mapping for side vents on L0 and L1
-Habanero: Fixed broken UV mapping for taillights and lower front grille on L0, broken UV mapping and AO paint for brake discs on L1, and rear quarter window shape not matching higher LODs on L3 and L4
-Intruder: Fixed dashboard light bone being attached to trunk bone and license plate light bone being placed inside rear bumper
-Jackal: Fixed dashboard light bone being attached to trunk bone and inverted normals for right taillight on L2
-JB 700: Fixed L1 front and rear bumper models not matching L0 and added AO paint to hood vent
-Oracle XS: Fixed dashboard light bone being attached to trunk bone
-Sabre Turbo: Weighted L2 and fixed rear bumper dirt mapping not matching higher LODs on L2 and L3
-Stratum: Fixed rear license plate floating behind bumper on L0 and L2 and vehicle sometimes spawning with no sunroof
-Corrected brightness and added transparency to Bobcat, Buffalo, Gauntlet, Habanero, JB 700, Police Roadcruiser, Serrano, & Stratum light textures
-Exemplar: Fixed missing carbon headlight frame mesh on L1 (my mistake)
-Sheriff Cruiser: Fixed LED light bar lights not being visible through glass due to material order issue (my mistake)
-Fixed gauges not being visible on Coquette Classic & Infernus due to material order issue (my mistake)
-Fixed gauges not being emissive on Buffalo S & Stanier (my mistake)
Version 1.14 (September 2, 2024)
-Added Khamelion & Surano
-Cavalcade: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected light texture opacity
-Dilettante: Fixed L1 not being weighted, removed Vapid logos from floor mats, fixed miscellaneous texture mapping errors and gaps betweeen body panels, and corrected light texture opacity
-Infernus: Fixed ambient occlusiion paint on fuel tank
-Police Cruiser: Fixed hole in bottom right corner of grille on L0 and rear differential clipping through trunk compartment on L0 and L1
-Rancher XL: Corrected light texture colors
-Seminole: Fixed gap down the center of windshield (only visible from inside)
-Stanier: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected colors and added transparency to light texture
-Super Diamond: Fixed front doors not having AO paint
-Surfer: Fixed right side windows being emissive on L3
-Vigero: Fixed trunk and rear bumper having no collision models, fixed broken battery texture mapping, and corrected brightness and added transparency to light texture
-Voltic: Fixed undersides of roof extras using wrong materials
A full changelog dating back to 1.0 (January 1, 2023) can be found in the included README.
See this gallery for a list of all included cars with details of every bug fix.
All models are unlocked and free to use for your own projects, provided you give credit. You do not have to ask me for permission.
If you have other questions or bug reports, contact me on Discord.
Common Bug Fixes
-Unweighted surface normals
-Minor UV texture mapping issues
-Small gaps between body panels
-Lights textures being excessively dark and lacking transparency
-Badge materials having broken specularity and lacking mipmaps
Notable Bug Fixes
-Sentinel, Surge, & Surfer: Emissive passenger door windows on lower LODs
-Police Cruiser: "Obey & Survive" text on driver door being partially cut off
-Emperor: Brake & reverse lights not being emissive on highest LOD
-Bodhi: Swapped rear light functions & broken tow hitch functionality
-Gresley: Mirrored right fender badge
-Stanier & Huntley S: Outer wheel barrel disappearing when tire is burst
-Granger (Stock & FIB): Holes in chassis on either side of rear seats
-Police Roadcruiser: Mirrored NYSP seal on passenger door & grille badges not appearing due to material error
-Massacro: Broken material causing wheels to be permanently white instead of colorable as intended
-Vigero: Missing collision models for trunk and rear bumper
Downloading & Installating
-Make sure you download the right version! There are two separate downloads, one for GTA V Enhanced and one for Legacy. They contain all of the same content, but the file formats differ.
-The installation method also differs slightly between the two, so make sure to follow the instructions in the included README.
Credits
-Dani02: Suspension rigging
-Eduarson26: Recreated Invetero logo
-sirstirfry: Recreated GoPostal logos
-SilentSoul21: Recreated Futo-specific Karin logo
-13Stewartc: Inspiration and early help
-Skysder: Unwavering loyalty
Changelog
Version 1.15 (June 2, 2025)
-Added support for GTA V Enhanced (support for Legacy version will continue)
-If you used the OIV data installer previously, make sure to reinstall it as it has been updated with this version (only included with Legacy version as OpenIV does not support Enhanced)
-Baller 2: Fixed rear bumper lacking cutouts for exhaust tips on L0, inverted normals for front right window glass on L2, and inconsistent rear bumper plastic color on L2-L4
-Bison: Fixed broken UV mapping for front and rear lights and headlight model clipping into body on L0
-Buffalo S: Fixed right rear quarter window moving to center of vehicle when shattered
-Felon: Fixed missing HVAC vents on L0
-Gauntlet: Fixed broken UV mapping for side vents on L0 and L1
-Habanero: Fixed broken UV mapping for taillights and lower front grille on L0, broken UV mapping and AO paint for brake discs on L1, and rear quarter window shape not matching higher LODs on L3 and L4
-Intruder: Fixed dashboard light bone being attached to trunk bone and license plate light bone being placed inside rear bumper
-Jackal: Fixed dashboard light bone being attached to trunk bone and inverted normals for right taillight on L2
-JB 700: Fixed L1 front and rear bumper models not matching L0 and added AO paint to hood vent
-Oracle XS: Fixed dashboard light bone being attached to trunk bone
-Sabre Turbo: Weighted L2 and fixed rear bumper dirt mapping not matching higher LODs on L2 and L3
-Stratum: Fixed rear license plate floating behind bumper on L0 and L2 and vehicle sometimes spawning with no sunroof
-Corrected brightness and added transparency to Bobcat, Buffalo, Gauntlet, Habanero, JB 700, Police Roadcruiser, Serrano, & Stratum light textures
-Exemplar: Fixed missing carbon headlight frame mesh on L1 (my mistake)
-Sheriff Cruiser: Fixed LED light bar lights not being visible through glass due to material order issue (my mistake)
-Fixed gauges not being visible on Coquette Classic & Infernus due to material order issue (my mistake)
-Fixed gauges not being emissive on Buffalo S & Stanier (my mistake)
Version 1.14 (September 2, 2024)
-Added Khamelion & Surano
-Cavalcade: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected light texture opacity
-Dilettante: Fixed L1 not being weighted, removed Vapid logos from floor mats, fixed miscellaneous texture mapping errors and gaps betweeen body panels, and corrected light texture opacity
-Infernus: Fixed ambient occlusiion paint on fuel tank
-Police Cruiser: Fixed hole in bottom right corner of grille on L0 and rear differential clipping through trunk compartment on L0 and L1
-Rancher XL: Corrected light texture colors
-Seminole: Fixed gap down the center of windshield (only visible from inside)
-Stanier: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected colors and added transparency to light texture
-Super Diamond: Fixed front doors not having AO paint
-Surfer: Fixed right side windows being emissive on L3
-Vigero: Fixed trunk and rear bumper having no collision models, fixed broken battery texture mapping, and corrected brightness and added transparency to light texture
-Voltic: Fixed undersides of roof extras using wrong materials
A full changelog dating back to 1.0 (January 1, 2023) can be found in the included README.
Primeiro envio: 02 de Janeiro de 2023
Último envio: há 4 dias atrás
Último download: há 20 minutos atrás
137 Comentários
This mod fixes the surface normals and a vast number of other bugs on 128 original & early DLC vehicles. Every vehicle and tuning part in this pack features weighted normals on all affected LODs.
See this gallery for a list of all included cars with details of every bug fix.
All models are unlocked and free to use for your own projects, provided you give credit. You do not have to ask me for permission.
If you have other questions or bug reports, contact me on Discord.
Common Bug Fixes
-Unweighted surface normals
-Minor UV texture mapping issues
-Small gaps between body panels
-Lights textures being excessively dark and lacking transparency
-Badge materials having broken specularity and lacking mipmaps
Notable Bug Fixes
-Sentinel, Surge, & Surfer: Emissive passenger door windows on lower LODs
-Police Cruiser: "Obey & Survive" text on driver door being partially cut off
-Emperor: Brake & reverse lights not being emissive on highest LOD
-Bodhi: Swapped rear light functions & broken tow hitch functionality
-Gresley: Mirrored right fender badge
-Stanier & Huntley S: Outer wheel barrel disappearing when tire is burst
-Granger (Stock & FIB): Holes in chassis on either side of rear seats
-Police Roadcruiser: Mirrored NYSP seal on passenger door & grille badges not appearing due to material error
-Massacro: Broken material causing wheels to be permanently white instead of colorable as intended
-Vigero: Missing collision models for trunk and rear bumper
Downloading & Installating
-Make sure you download the right version! There are two separate downloads, one for GTA V Enhanced and one for Legacy. They contain all of the same content, but the file formats differ.
-The installation method also differs slightly between the two, so make sure to follow the instructions in the included README.
Credits
-Dani02: Suspension rigging
-Eduarson26: Recreated Invetero logo
-sirstirfry: Recreated GoPostal logos
-SilentSoul21: Recreated Futo-specific Karin logo
-13Stewartc: Inspiration and early help
-Skysder: Unwavering loyalty
Changelog
Version 1.15 (June 2, 2025)
-Added support for GTA V Enhanced (support for Legacy version will continue)
-If you used the OIV data installer previously, make sure to reinstall it as it has been updated with this version (only included with Legacy version as OpenIV does not support Enhanced)
-Baller 2: Fixed rear bumper lacking cutouts for exhaust tips on L0, inverted normals for front right window glass on L2, and inconsistent rear bumper plastic color on L2-L4
-Bison: Fixed broken UV mapping for front and rear lights and headlight model clipping into body on L0
-Buffalo S: Fixed right rear quarter window moving to center of vehicle when shattered
-Felon: Fixed missing HVAC vents on L0
-Gauntlet: Fixed broken UV mapping for side vents on L0 and L1
-Habanero: Fixed broken UV mapping for taillights and lower front grille on L0, broken UV mapping and AO paint for brake discs on L1, and rear quarter window shape not matching higher LODs on L3 and L4
-Intruder: Fixed dashboard light bone being attached to trunk bone and license plate light bone being placed inside rear bumper
-Jackal: Fixed dashboard light bone being attached to trunk bone and inverted normals for right taillight on L2
-JB 700: Fixed L1 front and rear bumper models not matching L0 and added AO paint to hood vent
-Oracle XS: Fixed dashboard light bone being attached to trunk bone
-Sabre Turbo: Weighted L2 and fixed rear bumper dirt mapping not matching higher LODs on L2 and L3
-Stratum: Fixed rear license plate floating behind bumper on L0 and L2 and vehicle sometimes spawning with no sunroof
-Corrected brightness and added transparency to Bobcat, Buffalo, Gauntlet, Habanero, JB 700, Police Roadcruiser, Serrano, & Stratum light textures
-Exemplar: Fixed missing carbon headlight frame mesh on L1 (my mistake)
-Sheriff Cruiser: Fixed LED light bar lights not being visible through glass due to material order issue (my mistake)
-Fixed gauges not being visible on Coquette Classic & Infernus due to material order issue (my mistake)
-Fixed gauges not being emissive on Buffalo S & Stanier (my mistake)
Version 1.14 (September 2, 2024)
-Added Khamelion & Surano
-Cavalcade: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected light texture opacity
-Dilettante: Fixed L1 not being weighted, removed Vapid logos from floor mats, fixed miscellaneous texture mapping errors and gaps betweeen body panels, and corrected light texture opacity
-Infernus: Fixed ambient occlusiion paint on fuel tank
-Police Cruiser: Fixed hole in bottom right corner of grille on L0 and rear differential clipping through trunk compartment on L0 and L1
-Rancher XL: Corrected light texture colors
-Seminole: Fixed gap down the center of windshield (only visible from inside)
-Stanier: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected colors and added transparency to light texture
-Super Diamond: Fixed front doors not having AO paint
-Surfer: Fixed right side windows being emissive on L3
-Vigero: Fixed trunk and rear bumper having no collision models, fixed broken battery texture mapping, and corrected brightness and added transparency to light texture
-Voltic: Fixed undersides of roof extras using wrong materials
A full changelog dating back to 1.0 (January 1, 2023) can be found in the included README.
See this gallery for a list of all included cars with details of every bug fix.
All models are unlocked and free to use for your own projects, provided you give credit. You do not have to ask me for permission.
If you have other questions or bug reports, contact me on Discord.
Common Bug Fixes
-Unweighted surface normals
-Minor UV texture mapping issues
-Small gaps between body panels
-Lights textures being excessively dark and lacking transparency
-Badge materials having broken specularity and lacking mipmaps
Notable Bug Fixes
-Sentinel, Surge, & Surfer: Emissive passenger door windows on lower LODs
-Police Cruiser: "Obey & Survive" text on driver door being partially cut off
-Emperor: Brake & reverse lights not being emissive on highest LOD
-Bodhi: Swapped rear light functions & broken tow hitch functionality
-Gresley: Mirrored right fender badge
-Stanier & Huntley S: Outer wheel barrel disappearing when tire is burst
-Granger (Stock & FIB): Holes in chassis on either side of rear seats
-Police Roadcruiser: Mirrored NYSP seal on passenger door & grille badges not appearing due to material error
-Massacro: Broken material causing wheels to be permanently white instead of colorable as intended
-Vigero: Missing collision models for trunk and rear bumper
Downloading & Installating
-Make sure you download the right version! There are two separate downloads, one for GTA V Enhanced and one for Legacy. They contain all of the same content, but the file formats differ.
-The installation method also differs slightly between the two, so make sure to follow the instructions in the included README.
Credits
-Dani02: Suspension rigging
-Eduarson26: Recreated Invetero logo
-sirstirfry: Recreated GoPostal logos
-SilentSoul21: Recreated Futo-specific Karin logo
-13Stewartc: Inspiration and early help
-Skysder: Unwavering loyalty
Changelog
Version 1.15 (June 2, 2025)
-Added support for GTA V Enhanced (support for Legacy version will continue)
-If you used the OIV data installer previously, make sure to reinstall it as it has been updated with this version (only included with Legacy version as OpenIV does not support Enhanced)
-Baller 2: Fixed rear bumper lacking cutouts for exhaust tips on L0, inverted normals for front right window glass on L2, and inconsistent rear bumper plastic color on L2-L4
-Bison: Fixed broken UV mapping for front and rear lights and headlight model clipping into body on L0
-Buffalo S: Fixed right rear quarter window moving to center of vehicle when shattered
-Felon: Fixed missing HVAC vents on L0
-Gauntlet: Fixed broken UV mapping for side vents on L0 and L1
-Habanero: Fixed broken UV mapping for taillights and lower front grille on L0, broken UV mapping and AO paint for brake discs on L1, and rear quarter window shape not matching higher LODs on L3 and L4
-Intruder: Fixed dashboard light bone being attached to trunk bone and license plate light bone being placed inside rear bumper
-Jackal: Fixed dashboard light bone being attached to trunk bone and inverted normals for right taillight on L2
-JB 700: Fixed L1 front and rear bumper models not matching L0 and added AO paint to hood vent
-Oracle XS: Fixed dashboard light bone being attached to trunk bone
-Sabre Turbo: Weighted L2 and fixed rear bumper dirt mapping not matching higher LODs on L2 and L3
-Stratum: Fixed rear license plate floating behind bumper on L0 and L2 and vehicle sometimes spawning with no sunroof
-Corrected brightness and added transparency to Bobcat, Buffalo, Gauntlet, Habanero, JB 700, Police Roadcruiser, Serrano, & Stratum light textures
-Exemplar: Fixed missing carbon headlight frame mesh on L1 (my mistake)
-Sheriff Cruiser: Fixed LED light bar lights not being visible through glass due to material order issue (my mistake)
-Fixed gauges not being visible on Coquette Classic & Infernus due to material order issue (my mistake)
-Fixed gauges not being emissive on Buffalo S & Stanier (my mistake)
Version 1.14 (September 2, 2024)
-Added Khamelion & Surano
-Cavalcade: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected light texture opacity
-Dilettante: Fixed L1 not being weighted, removed Vapid logos from floor mats, fixed miscellaneous texture mapping errors and gaps betweeen body panels, and corrected light texture opacity
-Infernus: Fixed ambient occlusiion paint on fuel tank
-Police Cruiser: Fixed hole in bottom right corner of grille on L0 and rear differential clipping through trunk compartment on L0 and L1
-Rancher XL: Corrected light texture colors
-Seminole: Fixed gap down the center of windshield (only visible from inside)
-Stanier: Fixed miscellaneous texture mapping errors and gaps between body panels, and corrected colors and added transparency to light texture
-Super Diamond: Fixed front doors not having AO paint
-Surfer: Fixed right side windows being emissive on L3
-Vigero: Fixed trunk and rear bumper having no collision models, fixed broken battery texture mapping, and corrected brightness and added transparency to light texture
-Voltic: Fixed undersides of roof extras using wrong materials
A full changelog dating back to 1.0 (January 1, 2023) can be found in the included README.
Primeiro envio: 02 de Janeiro de 2023
Último envio: há 4 dias atrás
Último download: há 20 minutos atrás
the fib buffalo's front bumper emergency lights are turned on with the engine always (due to some hierarchy stuff i heard)
Just wanted to Thank You for your work I really appreciate it.
@austen64 the fib buffalo's front bumper emergency lights are turned on with the engine always (due to some hierarchy stuff i heard)
i don't really notice a difference
Hi, I want to express my gratitude for this mod, it is simply amazing. I can not express my delight in words. I understand how difficult this work is and I really hope that you will finish this and your other mods, you have already done such a journey, 126, and maybe more cars, this is so many man-hours, do not give up on this, you have the right to finish it even in 5, 6, 7 years, but you have no right to give up on it, you have no way back.
@zyxonhybrid New update yet?
When you add the Weeny Issi in some future Quality of Life Pack update, make the fog lights functional instead of being DRL lights.
@austen64 i have a suggestion for the quality of life mod with the vanilla police cars is there anyway to replace the light bars with the new updated police light bars we have been seeing in gtao i would love those brighter lights on the stock coppers anyway hope u have a good one
it needs a new update?
Its not working.
@henry2011 Are you using it on the enhanced version? The model format isn’t compatible, I need to convert them to the newer format. I’ll put out an update with support for both versions shortly.
Rockstar hasn't fixed any of this in Enhanced so if you could update it that would be shwell.
I think this mod is causing crashes because of the Agents of Sabotage update breaking vehicles. If that's the case, the vehicles need to be re-exported.
Will there be any more updates for this mod?
Hi, there's no [bodhi] in vehicles.meta to replace. There's only bodhi2!?
@liquido Sorry, that’s a mistake in the instructions. It should say bodhi2.
@austen64 I did all but now the game has infinite loading :/
I'll stick with dlc only, thanks
Please fix “Phoenix” Custom Vehicle BUG,“Spoiler 2” Model misalignment,Sorry My English Bad
The Bug file is Carcols.ymt,Phoenix Spoiler_2