Wow, i'm so grateful, this is a game-changer. Literally added so much life to the game. I was looking forward to an update to the mod but you've pretty much re-designed it! I could never get Vanilla Unicorn to work on the original version and can't get the Underpass to work either. Nobody spawns to start it, I think this is due to the game version I use. I also don't use menyoo so used me2ym to convert the maps and checked the ymaps out on codewalker but the props are just numbers so I was wondering whether the proplist.xml has anything to do with that as I have an objectlist, I just put the xml's in an autoload folder in scripts as a work around but didn't check to see if it worked. Also, you have made some very essential sfx mods in the past. Please can you make more in the future? I would love to see a mod that makes crashing and glass smashing louder, thank you very much
Great work. Really looking forward to placing this somewhere in the city. Since this is the first version, I wonder if in future updates you would consider making 'surfside' an open interior? Obviously props and vegetation would enhance this but I appreciate that will come later. First thing I'm going to do is add an animated billboard or a mural. Thank you so much for creating and sharing this
This is a cool concept. In future updates, would you consider optimising for downgraded versions? I appreciate that benefits those who pirate but 5real users have to use earlier versions and since mpmaps aren't a requirement for this mod, it should be compatible
@robiehn88 thanks for this, very clever. Could you do something similar to make NPC's jog faster? Fleeing NPC's are ok but the ones that attack jog very slowly and it shouldn't be so easy to run from them.
@MaxLuk, hero. I was just about to ask which ones require mp maps so I could disable them
Wow, i'm so grateful, this is a game-changer. Literally added so much life to the game. I was looking forward to an update to the mod but you've pretty much re-designed it! I could never get Vanilla Unicorn to work on the original version and can't get the Underpass to work either. Nobody spawns to start it, I think this is due to the game version I use. I also don't use menyoo so used me2ym to convert the maps and checked the ymaps out on codewalker but the props are just numbers so I was wondering whether the proplist.xml has anything to do with that as I have an objectlist, I just put the xml's in an autoload folder in scripts as a work around but didn't check to see if it worked. Also, you have made some very essential sfx mods in the past. Please can you make more in the future? I would love to see a mod that makes crashing and glass smashing louder, thank you very much
I like this but it would be cool if it was based on the Dignity Health Sports Park or was lore-friendly and made for the LS Benders
This is cool but i'm more interested seeing it in the skies around the map than actually flying it
Hey dude, would you mind doing this for Sonoran and Big Sur? (Real life signs)
just found out about this. Please make an update, this would be a gamechanger
Your 1st MLO? I hope it's not your last. Great work!
Great work. Really looking forward to placing this somewhere in the city. Since this is the first version, I wonder if in future updates you would consider making 'surfside' an open interior? Obviously props and vegetation would enhance this but I appreciate that will come later. First thing I'm going to do is add an animated billboard or a mural. Thank you so much for creating and sharing this
This is a cool concept. In future updates, would you consider optimising for downgraded versions? I appreciate that benefits those who pirate but 5real users have to use earlier versions and since mpmaps aren't a requirement for this mod, it should be compatible
@robiehn88 thanks for this, very clever. Could you do something similar to make NPC's jog faster? Fleeing NPC's are ok but the ones that attack jog very slowly and it shouldn't be so easy to run from them.