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Hey guys
Got a question about the gfx and icon placement in the ytd
How do you guys tell the gfx where the icon is on the texture? I don't see any kind of coordinates being used to select a part of the texture as the radio's icon...
Suggestion, if doable, add an option to sync game weather and real weather?
@Youngcole13 landing gear crashes are caused by the latest update of GTA 5, because the devs forgot to but back a line in the settings.meta file (update.rpf\common\data\control)
To fix, edit the file, go to line 50 and insert at line 51:
<Item>INPUT_VEH_FLY_UNDERCARRIAGE</Item>
Worked for me and my friends
Hope it helps!
Hey bro, nice mod!
But how did you hash the names? Like in your dat54.rel, what does the hash hash_3BDC634C refers to? And how did you hash it?
Guys stop harassing him, he has a life and is probably working on the most stable gameconfig rn
i've got a question too: is it possible, in the model swap part, to swap every vehicle with a vehicle from the model list? I know that leaving "new model" blank will pick a random vehicle from the model list but what about the "old model"? Leaving it blank or writing "Model" (as seen in some other scripts to designate every vehicles) doesn't work
help?
@Killins technically, this should be possible but i didn't try myself
basically, you should just have to set your vehicle in the model list in the area you want and if the vehicle has the correct tags in the vehicles.meta it should be loading in-game and be recognized as a police vehicle
after seeing it in real life, this is a very accurate mod!
why rb lights?
well... I mean these are rb lights...