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@InfamousSabre I'll try and make a video but the intel you gave me should help...
But just to clarify: Kill enemy wielding musket and drops 14 bullets for it. The pickup icon shows the weapon and ammo amount, but when I pick it up, it shows 0/0 no matter the ammo i pick up after the fact BUT there's one bullet i can fire... MAYBE the problem is with forcedfirstpersonaim.dll
@InfamousSabre But it only makes me carry one magic bullet and no ammo. but the npc's can have unlimited ammo.
Anyone knows if there's a verison updated for 1.0.1103.2? Picking up weapons like the musket and vintage pistol only have one magic bullet in them. I'd be happy to do it myself if anyone could point me in the right direction? Just not sure if that's a script side issue or .meta one
Awesome sounding mod, but wouldn't it work better if it cost you money to revive peds/allies?
drinking from a soda machine doesn't fix uninstall glitch
Now I'm a muhfukkin Starboyy!
Simple and effective! Reminds me of a similar mod from GTAIV that I couldn't live without where crashes would knock you unconsciousness at the wheel! :)
Does this work for enemy/ai vehicles as well? That would be a nice variable to have against the cops!
Thought I was going to have to create this mod myself until a quick google search "gta5 singleplayer atm online mod" brought me straight to your mod! Awesome!
Maybe you could create a version of this mod that works with any weapon equipped rather than reverting only to the revolver? Either way, this still kicks ass! Thanx