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Foxunitone
Hesperia, California
2 arquivos curtidos
85 comentários
0 vídeos
18 envios
17 seguidores
2.630 downloads
  • Ef2dc8 waroftheworlds

    @MrGTAmodsgerman Thank you very much. I will be sure to credit and link to this mod when I finally upload.

    31 de Agosto de 2019
  • Ef2dc8 waroftheworlds

    @777PROJEKT A while ago I separated all peds and vehicles and converted the station into individual Ymap that I have used for a while now. Just wanting to ask you, would you like it to upload? Or may I have your permission to upload it giving you credit for the original files?

    31 de Agosto de 2019
  • Ef2dc8 waroftheworlds

    @MrGTAmodsgerman A while ago I separated all peds from these and converted each station into individual Ymaps that I have used for a while now. Just wanting to ask you, would you like them to upload? Or may I have your permission to upload them giving you credit for the original files?

    31 de Agosto de 2019
  • Ef2dc8 waroftheworlds

    @thegeneral69 I didn't download this car yet, but I saw it on the site preview and just wanted to come give it some stars and say awesome job. Looks super beautiful and accurate to the actual show car. I saw the real one in a video before and at first, I thought this was a pic from that. So thats why Im in here. GREAT LOOKING CAR!

    16 de Agosto de 2019
  • Ef2dc8 waroftheworlds

    Great job! You know, with enough world leader peds, and maybe some vehicles to go with them, there could one day be a world leader arena war mod or something crazy but fun like that. Awesome job.

    12 de Agosto de 2019
  • Ef2dc8 waroftheworlds

    If its too shiny try changing the material to generic/default_spec material, leave mask blank, and in material editor make sure specular color box is checked, change the color to something very dark, like black, and change the power to 404 or less. For the model disappearing up close at certain angles it probably means you don't have a proper embedded collision.

    09 de Agosto de 2019
  • Ef2dc8 waroftheworlds

    @Elex I will add it to the list for my upcoming DLC release.
    @JNT11593 For any of my models, there will be NO +hi texture. If the defualt has a +hi.ytd for the engine, delete it. Make a backup first. But beyond that I have not tested my models with improved trains. I will try to have a look tomorrow and see if I see anything clashing. Maybe I can help you get it working smoothly.

    17 de Julho de 2019
  • Ef2dc8 waroftheworlds

    @Doctorgta I haven't called anyone names at any time, anywhere on this forum. I also have not spoken with you before. I DID however try to contact you and 2 others recently. If you have information on what I need, I would be most thankful for your help. I have no interest in waiting for someone else's models though as I am releasing my own DLC. I want to learn to do these things for myself.

    14 de Julho de 2019
  • Ef2dc8 waroftheworlds

    @johnmac328 You're welcome, glad you got it figured out.

    12 de Julho de 2019
  • Ef2dc8 waroftheworlds

    @BULLFAYCE Yeah I mean not even a reply to anything. But I know it can be done somehow. I just want that its a model function or uses existing RAGE engine calls. So no bloat needs to be added for it to work. Right now I can run the model and the steam and the big drive wheels all turn. But those rods, nothing I try works yet. I will get it going somehow though. Been thinking to buy Red Dead just to get into its models and see how that train works. I think its still just the RAGE engine.

    11 de Julho de 2019