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is there any sound mod for this car?
@nvp me too, I can't even have 5 peds, the game will close to desktop when loading
@Bravercoolio whoa! It works man, I didn't know if there is ribbon pour, ribbon water and stuff, I just realized it after you said so, I finally made it, and it's work without changing the NVE smoke effects! Thankyou very much, appreciate it
@Bravercoolio so where do I should change the liquid spills? liquidfx or decalsfx or bloodfx? Yea I replaced all of the core.ypt in ptfx, ptfx_hi, and ptfx_lo, I just changed the texture of ptfx_liquid_pour from your Beta Feature (I extract the liquid_pour texture only, and then I import to my current core.ypt in my current ptfx,ptfx_hi,and ptfx_lo) but it doesn't work, the spills remain thick, but when I copied the core.ypt instead of just extract the liquid_pour texture it works, but it changes my NVE burnout smoke to vanilla, I like the spills from your mod, and I like the burnout smoke effect from NaturalVision Evolved, that's why I'd like both features on my game
will this works good with NaturalVision Evolved?
@XENORT how to adjust the volume? I want to make the gory hit sound a bit louder.
@Bravercoolio so how do I reduce the blood spill thickness? I tried to change the liquid pour texture in the core.ypt inside ptfx,ptfx_hi,ptfx_lo from the beta features to my mods folder, but it doesn't work, tried to copy all the bloodfx,liquidfx,decalsfx from the beta features it doesn't work too. the way the spill thickness reduced is when I copied core.ypt in ptfx_hi from beta features to mods folder. I wonder why just by changing the liquid pour textures only it doesn't work and the spill remains thick. The problem is when I only copied the core.ypt inside ptfx_hi from the beta features, it changes the burnout smoke decals of NaturalVision Evolved to vanilla.
hey where can I edit the spills? I'm using NaturalVision Evolved, and it seems change the spills, the spills becomes big.
I tried to install the spill again using Beta Feature, the spills turns back to normal, but any of the NVE aspect changing noticable in the game (tire smoke seems back to vanilla), so where can I edit the settings for spill only?
Can you make dynamic dirt clothes mod like in RDR2? when you fall into sand/mud your clothes will get dirty? I want a mod like that
how to use only the barry backpack?