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@Reyser
thanks for respond.
texts:
update\update.rpf\x64\data\lang\american_rel.rpf
font:
update\update.rpf\x64\data\cdimages\scaleform_platform_pc.rpf\font_lib_efigs_pc.gfx
subtitle size (not necessary):
update\update.rpf\common\data\ui\frontend.xml
@Reyser
hi. i have a question.
i recently translated story mode missions and i want to install my mod with your method.
do you think your method work for language files and font too?
any idea how can I do that?
or can I use your files for this job at all?
thanks and sorry for my bad english.
@stefan_menjac
i didn't start translation.
i only translate mission 1, so the answer is none.
most of global.gxt2 texts are contain menus, emails and other texts who not used in main missions.
if you really want to translate the whole game, you better start with main mission files.
find mission files, sort them, and translate them.
right now, i working on sort files and texts based on missions to make translation easier.
i will share it after i done translating.
@stefan_menjac
prolog and proaud.
@stefan_menjac
i only translate mission 1, so I didn't spend much time on it.
for translate whole game I need a big team and I am working on it.