ImNotMental's Dealership Mod -Custom Build- 2.0
13.752
154
13.752
154
This is modified version of ImNotMentaL's Car Dealership mod. It is 100% his mod - I just changed some things so it fits my needs. I've modified it for myself but I think it's a right thing to share it with you.
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Primeiro envio: 09 de Janeiro de 2021
Último envio: 11 de Abril de 2021
Último download: há 27 minutos atrás
61 Comentários
More mods by ImNotMentaL, DJ-LEXX:
This is modified version of ImNotMentaL's Car Dealership mod. It is 100% his mod - I just changed some things so it fits my needs. I've modified it for myself but I think it's a right thing to share it with you.
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Version of the game 1.0.2189.0 or higher (Because mod uses some new vehicles from the new Cayo Perico DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.). [Only needed for 1.0 version]
RECOMMENDED:
MasterD's Hangars in SP
You can store all purchased aircrafts in hangars with this mod just like in GTA Online).
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
10) For more changes see the changelog.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0
-Release
2.0
-Changed marker type from static cylinder to bouncing chevron for all dealers.
-Disabled marker appearance in showroom and test-drive modes.
-Disabled fade-in/fade-out screen effects when scrolling through vehicle list in showroom.
-Added new camera views for showroom mode.
-Added smooth camera transition for view switching in showroom.
-Replaced fade-in/fade-out effects with camera transition when player enters the dealer.
-Added spotlights for Elitas Travel's showroom mode.
-Moved Elitas Travel showroom location a bit so the large planes fit the hangar.
-Added "Large planes" category for Elitas Travel dealer.
-Added animated entrance for Hayes Autos, Elitas Travel, Paleto Truck Sales dealers.
-Disabled restricted zones in LSIA and Zancudo airbase.
-Fixed unwanted character movement while the player is in showroom mode.
-Added big "Test-Drive" message when player enters test-drive/test-fly mode.
-Disabled seller's notifications for all dealers (Temporarily).
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Primeiro envio: 09 de Janeiro de 2021
Último envio: 11 de Abril de 2021
Último download: há 27 minutos atrás
@Snaptrap try reinstalling Microsoft Visual C++. It should help. This error happens to me sometimes when I do some stuff with the script mods. Something gets corrupted from time to time in Visual libraries or something like that. Reinstalling visual redistributables always fixes that issue.
@DJ-LEXX Still getting the same error. Pretty sure this started when I turned EAI's option to load MPMaps on, but I've since turned that off and am still getting the error. Really stuck on what to do, tried reinstalling EAI and any other mods that could use MPMaps, but nothing seems to be working.
@Snaptrap I'm sure it's just a coincidence and it doesn't have anything to do with MP Maps on/off. Do you have discord?
does this work with the latest update tuner cars?
@defiant mod works fine with the latest update. But for tuner cars it's best to use Premium Deluxe Motorsport mod instead (https://www.gta5-mods.com/scripts/premium-deluxe-motorsports-car-shop). Because my mod is for specific type of vehicles like heli's, planes, boats, armored cars, etc. But sure you still can add any cars you want to any shop using PDMTool.exe or by directly editing vehicle lists.
@DJ-LEXX Update on my problem.
1. It was only for warstock, the rest worked fine.
2. No there was no marker, i only could see the trailer that was placed there and i also could walk right through the trailer.
3. there were no errors presented
4. I tried reinstalling it but it did not work. After that i created a clean version of gta 5 with roughly the same modpack (I probably have over 100-150 total mods installed, including scripts. Which was probably the enemy) and now it works fine again. Again amazing Mod.
ps I wish we could have a mod to store boats.. because i can store everything else with other mods but that :(
@TOWUnderR As far as I know there's no specific mod which lets you store boats. But you can use MMI mod instead: https://gta5-mods.com/scripts/mors-mutual-insurance-single-player-mmi-sp
With that mod you can ensure your boat via ifruit contact. And after that you can call Mors Mutual and they bring your insured boat close to you. You can store as many boats as you want with this mod.
I have problem with your mod when its installed I cant see missions blips
@suosao This mod doesn't affect mission or any other blips. You probably experience those issues because you have some mods that draw a lotta blips on the map besides my mod. GTAV has a limited amount of blips that can be shown. And if you have mods that use a big amount of blips, the native blips (mission blips, point of interest blips, etc) will start to disappear. My mod uses only 6 blips on the map. So check other mods if they draw too many blips and turn their blips off if they have such an option, after that restart the game or reload the savedata. BTW it's always recommended that you use any mods only after completing the game's story.
@DJ-LEXX Ye but I wanna play story with mods and is there any mod that expands maximum amount of blips on map ?
@suosao there's a mod that supposed to fix that issue but according to my experience and other user's comments it doesn't work. But in case you want to try it by yourself here's the link to that mod: https://www.gta5-mods.com/scripts/nomoremissingblips
There was also a rumour that if you increase the value of "RADAR_BLIP" in gameconfig.xml it would help. But it also doesn't work. Disappearing blips is a well known issue and nothing can be done about it since the blip limit is hard coded. The only solution is to disable one or few mods that spamming your map with a big amount of blips. If the mod has an option to turn its blips off in the settings (Enable All Interiors for example) I suggest you do that until you finish the story mode.
@DJ-LEXX Alright man I will delete some mods and try to play thank you for responding
does this work with addon cars from vanilalworks etc? :9 it looks so great
@DeXtRo13 it works with any vehicles (vanilla/addon). Just use PDMTool.exe to add an addon vehicles.
Would be possible to add one shop where we can get everything at once? So we dont have to drive around whole LS to get heli, truck and car. Some place in the docks would fit it best i think. (had to post twice cuz theres no edit button...)
@Xx WolfRam xX Sorry for the late reply but no I don't have any plans to expand this mod.
@DJ-LEXX No problem ;) Oky, was just idea, its not even realistic when we are at it... Anyway, have nice day!
Is there any way to edit the shops and add some more on our own? I really would try anything.
It is a really good mod so far, but I have some awesome ideas to expand and make it more immersive for the other shops around.
The addon portion is the assets for Warstock correct?
@DiabloGato47
>Is there any way to edit the shops and add some more on our own?
There's no easy way to do that. You need to decompile the code (use "dnSpy" for that), learn how this mod works and edit the things you want. It's possible to add a new stores. Just use one of the shops code as a base, copy and paste it (the whole shop class), rename the class and some of the shop specific parts of the code (shop coords, vehicle spawn coords, camera coords, file paths, names, etc) and it should work. It'll take some time and effort (you'll probably encounter some issues) but eventually you'll get it done. But learn all that by yourself if you're new to this stuff - I don't have time to teach you how to do that, sorry.
>The addon portion is the assets for Warstock correct?
Warstock assets, Higgins Helicopters (billboards), Elitas Travel (billboard) and Paleto Truck Sales (just a texture)
@DJ-LEXX Awesome! Thank you for taking the time to let me know, I appreciate it.
I spent the last month learning about creating mods & maps and messed around with some things. Came across this and the original and just thought of some great ideas.
I've already dealt with plenty of issues with other things hahah but I've been having fun with it. It seems like a small pain in the butt, but I think it will be worth it in the end. Thanks again!