ATM Robberies 2.0
5.025
58
5.025
58
- Features -
Your comments are welcome in the Comments section.
- How it works -
Just place a sticky bomb on the ATM you want to rob, and make it explode. The money will fall to the ground, but expect cops to arrive. Then, you will have 30 seconds to collect the money, after which it will disappear.
- Min and max values mechanic -
When the game is launched, all the ATMs listed will have a random amount of money defined between the minimum value and the maximum value set in the settings file.
- How cooldown time works -
When you rob an ATM, the date and time of the robbery are saved. The ATM will then gradually fill up until the cooldown is over.
Example: by default the cooldown is set to 168 in-game hours (7 days), as soon as the robbery is carried out, it will take 7 in-game days for the ATM to be filled to its value again (see also Min and max value mechanic to find out how the amount of money is defined for an ATM).
- How to add a location -
New custom locations can be added with their coordinates in the settings file. Just add the value of the coordinates (X,Y,Z) to a new POSITION key in the [ATMS] section.
Example :
[ATMS]
POSITION1 = 4.8476,-919.6583,28.5821
POSITION2 = -133.3179,6366.1626,30.4995
POSITION3 = 119.4,-883.9134,30.1477
POSITION4 = etc...
No limit has been set, but please stay reasonable to keep the game stable.
- Installation -
Needs ScriptHookV
Needs ScriptHookV.NET 3.6.0 (and above when released I suppose)
Copy dll and ini to scripts folder.
- Limits -
- Known bugs -
- Changelog -
1.0
2.0
- Translations -
If you want another translation to appear here, please send me it in the comments.
Copy [MESSAGES] section in settings file (WaldhariATMRobberies.ini).
- All my mods
Your comments are welcome in the Comments section.
- Rob any ATM in the game naturally, by detonating a sticky bomb on it. Without having to launch a mission or anything else.
- Settings file to manage ATM locations : some may be have been forgotten by the author.
- All language support (see Translations section).
- Min and max values mechanic (see Min and max values mechanic section).
- Custumizable cooldown time (see How cooldown time works section) and wanted level added when robbing.
- How it works -
Just place a sticky bomb on the ATM you want to rob, and make it explode. The money will fall to the ground, but expect cops to arrive. Then, you will have 30 seconds to collect the money, after which it will disappear.
- Min and max values mechanic -
When the game is launched, all the ATMs listed will have a random amount of money defined between the minimum value and the maximum value set in the settings file.
- How cooldown time works -
When you rob an ATM, the date and time of the robbery are saved. The ATM will then gradually fill up until the cooldown is over.
Example: by default the cooldown is set to 168 in-game hours (7 days), as soon as the robbery is carried out, it will take 7 in-game days for the ATM to be filled to its value again (see also Min and max value mechanic to find out how the amount of money is defined for an ATM).
- How to add a location -
New custom locations can be added with their coordinates in the settings file. Just add the value of the coordinates (X,Y,Z) to a new POSITION key in the [ATMS] section.
Example :
[ATMS]
POSITION1 = 4.8476,-919.6583,28.5821
POSITION2 = -133.3179,6366.1626,30.4995
POSITION3 = 119.4,-883.9134,30.1477
POSITION4 = etc...
No limit has been set, but please stay reasonable to keep the game stable.
- Installation -
Needs ScriptHookV
Needs ScriptHookV.NET 3.6.0 (and above when released I suppose)
Copy dll and ini to scripts folder.
- Limits -
- Only the sticky bomb permit to rob an ATM. No other weapon.
- You can only rob one ATM at a time.
- During the 30 seconds of the robbery (see also How it works section), no other ATM can be robbed.
- You must stay within 25 meters of the detonation for the robbery to be triggered.
- Some ATM may have been missed on the list, so if you find an ATM that is not in the settings file, you can comment it with its position (X,Y,Z), I will add it in the file for other players too.
- Known bugs -
- I've noticed that sometimes when I'm going to an ATM by taxi passing the ride, the robbery might not work. I don't know why, but in this case, the only solution seems to be to restart the game.
I'm investigating to fix this.
- Changelog -
1.0
- Initial release.
- Rob any ATM in the game naturally, by detonating a sticky bomb on it. Without having to launch a mission or anything else.
- Settings file to manage ATM locations : some may be have been forgotten by the author.
- All language support.
- Min and max values mechanic.
- Custumizable cooldown.
- Optional blips: activate the blips only to test the mod, they make the mod unstable because there are too many of them and some native blips of the game disappear.
2.0
- This is a major release (2.0), you need to update all my mods if you have more than one (Utils file is common).
- Standardization of code and settings files of Waldhari Corp mods.
- Performance improvement.
- Added some ATM positions that I noticed during my games.
- Bug that removed blips from other mods fixed.
- Translations -
If you want another translation to appear here, please send me it in the comments.
Copy [MESSAGES] section in settings file (WaldhariATMRobberies.ini).
- Tanslation French -> English
[MESSAGES]
BLIPNAME = ATM
- All my mods
Primeiro envio: 04 de Março de 2023
Último envio: 06 de Março de 2023
Último download: há 1 dia atrás
14 Comentários
More mods by Romanops:
- Features -
Your comments are welcome in the Comments section.
- How it works -
Just place a sticky bomb on the ATM you want to rob, and make it explode. The money will fall to the ground, but expect cops to arrive. Then, you will have 30 seconds to collect the money, after which it will disappear.
- Min and max values mechanic -
When the game is launched, all the ATMs listed will have a random amount of money defined between the minimum value and the maximum value set in the settings file.
- How cooldown time works -
When you rob an ATM, the date and time of the robbery are saved. The ATM will then gradually fill up until the cooldown is over.
Example: by default the cooldown is set to 168 in-game hours (7 days), as soon as the robbery is carried out, it will take 7 in-game days for the ATM to be filled to its value again (see also Min and max value mechanic to find out how the amount of money is defined for an ATM).
- How to add a location -
New custom locations can be added with their coordinates in the settings file. Just add the value of the coordinates (X,Y,Z) to a new POSITION key in the [ATMS] section.
Example :
[ATMS]
POSITION1 = 4.8476,-919.6583,28.5821
POSITION2 = -133.3179,6366.1626,30.4995
POSITION3 = 119.4,-883.9134,30.1477
POSITION4 = etc...
No limit has been set, but please stay reasonable to keep the game stable.
- Installation -
Needs ScriptHookV
Needs ScriptHookV.NET 3.6.0 (and above when released I suppose)
Copy dll and ini to scripts folder.
- Limits -
- Known bugs -
- Changelog -
1.0
2.0
- Translations -
If you want another translation to appear here, please send me it in the comments.
Copy [MESSAGES] section in settings file (WaldhariATMRobberies.ini).
- All my mods
Your comments are welcome in the Comments section.
- Rob any ATM in the game naturally, by detonating a sticky bomb on it. Without having to launch a mission or anything else.
- Settings file to manage ATM locations : some may be have been forgotten by the author.
- All language support (see Translations section).
- Min and max values mechanic (see Min and max values mechanic section).
- Custumizable cooldown time (see How cooldown time works section) and wanted level added when robbing.
- How it works -
Just place a sticky bomb on the ATM you want to rob, and make it explode. The money will fall to the ground, but expect cops to arrive. Then, you will have 30 seconds to collect the money, after which it will disappear.
- Min and max values mechanic -
When the game is launched, all the ATMs listed will have a random amount of money defined between the minimum value and the maximum value set in the settings file.
- How cooldown time works -
When you rob an ATM, the date and time of the robbery are saved. The ATM will then gradually fill up until the cooldown is over.
Example: by default the cooldown is set to 168 in-game hours (7 days), as soon as the robbery is carried out, it will take 7 in-game days for the ATM to be filled to its value again (see also Min and max value mechanic to find out how the amount of money is defined for an ATM).
- How to add a location -
New custom locations can be added with their coordinates in the settings file. Just add the value of the coordinates (X,Y,Z) to a new POSITION key in the [ATMS] section.
Example :
[ATMS]
POSITION1 = 4.8476,-919.6583,28.5821
POSITION2 = -133.3179,6366.1626,30.4995
POSITION3 = 119.4,-883.9134,30.1477
POSITION4 = etc...
No limit has been set, but please stay reasonable to keep the game stable.
- Installation -
Needs ScriptHookV
Needs ScriptHookV.NET 3.6.0 (and above when released I suppose)
Copy dll and ini to scripts folder.
- Limits -
- Only the sticky bomb permit to rob an ATM. No other weapon.
- You can only rob one ATM at a time.
- During the 30 seconds of the robbery (see also How it works section), no other ATM can be robbed.
- You must stay within 25 meters of the detonation for the robbery to be triggered.
- Some ATM may have been missed on the list, so if you find an ATM that is not in the settings file, you can comment it with its position (X,Y,Z), I will add it in the file for other players too.
- Known bugs -
- I've noticed that sometimes when I'm going to an ATM by taxi passing the ride, the robbery might not work. I don't know why, but in this case, the only solution seems to be to restart the game.
I'm investigating to fix this.
- Changelog -
1.0
- Initial release.
- Rob any ATM in the game naturally, by detonating a sticky bomb on it. Without having to launch a mission or anything else.
- Settings file to manage ATM locations : some may be have been forgotten by the author.
- All language support.
- Min and max values mechanic.
- Custumizable cooldown.
- Optional blips: activate the blips only to test the mod, they make the mod unstable because there are too many of them and some native blips of the game disappear.
2.0
- This is a major release (2.0), you need to update all my mods if you have more than one (Utils file is common).
- Standardization of code and settings files of Waldhari Corp mods.
- Performance improvement.
- Added some ATM positions that I noticed during my games.
- Bug that removed blips from other mods fixed.
- Translations -
If you want another translation to appear here, please send me it in the comments.
Copy [MESSAGES] section in settings file (WaldhariATMRobberies.ini).
- Tanslation French -> English
[MESSAGES]
BLIPNAME = ATM
- All my mods
Primeiro envio: 04 de Março de 2023
Último envio: 06 de Março de 2023
Último download: há 1 dia atrás
Nice
@Romanops
This is great. Another simple, immersive, useful and customizable mod.
I might not use it for it's intended purpose to rob ATMs( I have other hacking minigame mod for that), BUT, there is plenty of other locations like vaults, safe etc. that I can include now thanks to mod's ability of adding custom locations.
You are amazing
Thank you all for your feedbacks. :)
@loginos I also have a plan for bank or grocery store robberies, but I need to think of an immersive method. Stay tuned :)
Wow! another epic mod. The custom locations thing is honestly so good!
@mitto_backup Thank you very much.
Simple and clean, well done and ty for sharing
ill be following your new uploads <3
Je crois que t’as oublié les 2 distributeurs les plus évidents; ceux en bas de chez Michael face au coiffeur de luxe… et bien évidemment fallait que ce soit ceux-là que je test en premier 😂😂
Autrement c’est un super mode, j’adore et merci de l’avoir partager
super awesome!! would you ever be able to do a garbage type job? where one just drives around, picks up garbage from the props and puts it in a garbage truck?
https://youtu.be/Gt6qiv--NCY
@Y-Axis Thank you for your support <3
@Frenchi18 Ah, désolé pour l'embêtement, si tu pouvais nous donner les positions des deux distributeurs dont tu parles, je les ajouterai au fichier de config par défaut. Merci pour ton appréciation :)
@sarmentiscurrae Thanks for your comment. A garbage type job should be possible to make, but it's not on my plan for the moment. If I do it in the future, I'll tell you.
@LTG01 Thanks a lot for this new video. If you like my mods, do not hesitate to put a note according to your appreciation, and if you have ideas for improvement, do not hesitate either.
Many thanks to all of you.
@Romanops
"I also have a plan for bank or grocery store robberies, but I need to think of an immersive method"
Can't wait!!
Also (...in the future) will you be interested in making mod that will give/reduce your wanted stars when you enter certain coordinates?
Example :
LOCATION1 = xyz // location
LOCATION1RADIUS = 10 // size of area, so you can have small areas, big etc..)
LOCATION1WANTED = 3 // how many stars you get. Only if lower than that....
LOCATION1REDUCES = TRUE/FALSE // ...but if true, your stars will be reduced if higher than this.
LOCATION1COST = 1000 // if REDUCES=TRUE, you need to pay this amount to get this wanted level.
There are some ("government") places in the game where I find it strange that you can just enter freely without nobody caring and there is no mod yet where you can add custom wanted locations.
With this you can even make places where you can "bribe" police for levels to be decreased just by changing settings in .ini
its good cuz there arent many jobs n this is a simple money method