mpClothes - Addon Clothing Slots 1.0
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95.569
361
There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
Primeiro envio: 06 de Julho de 2020
Último envio: 06 de Julho de 2020
Último download: há 3 minutos atrás
468 Comentários
There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
Primeiro envio: 06 de Julho de 2020
Último envio: 06 de Julho de 2020
Último download: há 3 minutos atrás
Well apparently Menyoo crashes if you load a saved preset in it, easy work around is to spawn a ped, load the preset on it and lastly become it, that won't crash your game
@HalcyonFromMars maybe the folder (mp clothes) aren't in dlc list or the files in the MP clothes or Goldie mod pack aren't named correctly, and also could you by chance send me the goldie pack that you are talking about??
Why isn't my clothes spawning in and my hair is turning pink? I need help I can't do this, I can't even spawn my MP
@TigerDerAlteEimer Thank you!! now Menyoo doesn't crash
@cubero do you deleted the ydd or the ytd. I’m so confused.
@Jake0001 Everything in mods\update\x64\dlcpacks\mpg9ec\dlc.rpf\x64\models\cdimages\mpg9ec_female.rpf\mp_f_freemode_01_mp_f_g9ecs and mp_f_freemode_01_p_mp_f_g9ec. For me Menyoo works fine now
load in as a defaut online male or female character . then load your saved ped on it. worked for me
@barbieee how?
@Jake0001 use a trainer.
@TigerDerAlteEimer thank you so much .
SOMEBODY HOW DO YOU GET THE PANTS TO SHOW UP PLZ @Tys @@Shadowviper1
can someone tell me why menyoo crashed when I spawn freemode female or when I choose the addon clothes
@okors do you know the goldie dlcpack limit of addon clothes? thx
@TigerDerAlteEimer It still doesnt work
@KidKonk231 What exactly did you do? For me and the others it seems to work just fine. If you explain what you did maybe we can find a solution.
@TigerDerAlteEimer i deleted every thing in mp9ec and when got back into game still dosnt work
I can't seem to find the clothes I added on the dlc
Only 3 of my Pants work…they’re all lowr_r and uni but only the first 3 work. Any solution @heyslickthatsme
Everything works except pants, earrings and watches lol
@TigerDerAlteEimer Thank you so much! You've saved me!
@KidKonk231 Hm, did you deleted the files in the mods folder or the original folder?