@OdinPagan I only see a vanity plate section there. and that seems to be working just fine. I noticed you did not give me an example of a vehicle were this is not supposed to work ?
@SaviorAngel666 the problem is, some clothes might put you to desktop. Figuring out which ones is going to be a hell of a job. Atlernatively, give me the model and the numbers of clothes of each type that do work, and I will program it like this.
@ACI XCIX-0001 That is NOT a bug. Whilst the ford always displays, the prison (and the casino) use a diffferent kind of map object, and you can only have one such map object on the map at any given time, so I draw the prison and the casino only when you are near them.
@OdinPagan Yes I have, same username.
@OdinPagan please provide me with a screen shot of what options does not work in that menu. And what vehilce.
@a012345 it's called changes.txt. All changelogs are in there.
@OdinPagan I only see a vanity plate section there. and that seems to be working just fine. I noticed you did not give me an example of a vehicle were this is not supposed to work ?
@OdinPagan As usual, more information is needed here. What plate category are you talking about, in what menu and for what vehicle ?
@MrBene Yes many in fact.
@SaviorAngel666 I found a way to dynamically determine valid clothes, you can now scroll through all valid clothes. Release probably tomorrow.
@William Halverd Yes I know, I have now found a way to dynamically build an array of valid clothes, so the problem will be gone in next update.
@SaviorAngel666 the problem is, some clothes might put you to desktop. Figuring out which ones is going to be a hell of a job. Atlernatively, give me the model and the numbers of clothes of each type that do work, and I will program it like this.
@ACI XCIX-0001 That is NOT a bug. Whilst the ford always displays, the prison (and the casino) use a diffferent kind of map object, and you can only have one such map object on the map at any given time, so I draw the prison and the casino only when you are near them.