OTHER CHANGES
- Made the mod compatible with the latest game update (1.0.2699.0 | 1.61);
- Updated the installation instructions for the textures due to the changes described in the TEXTURE CHANGES section;
RESHADE CHANGES
- Updated to ReShade 5.4.2;
- Updated the installation manual;
- Completly remade the preset with new FX shaders;
TEXTURE CHANGES
- Moved the water.ytd file from x64a.rpf file to update.rpf, so from now you don’t need to copy x64a.rpf file into the mods folder;
- Updated the BOKEH texture;
- New water CAUSTIC texture;
CHANGES IN THE OPTIONAL MODS
- Made it compatible with the latest game update (1.0.2699.0 | 1.61);
@2639996724 Is your game up to date, not pirated?
Do you copied all the needed files into the mods folder?
Do you use other mods, maybe it's an incompatibiliti problem with the other mods?
@elsanhoty Yeah, but it works, the game will work.
I'm editing ymt files outside of OpenIV, I have to extract it into xml file format with OpenIV so it will be editable.
So the edited carcols.ymt is an xml file.
I think thats why OpenIV throws an error. It is trying to open it as a ymt file but it's an xml.
@elsanhoty watertune_heistisland.xml and watertune.xml are standalone files do not replace one with the other.
NEW UPDATE AVAILABLE!
v3.2.0 (09/17/22)
compatibility: 1.0.2699.0| 1.61
OTHER CHANGES
- Made the mod compatible with the latest game update (1.0.2699.0 | 1.61);
- Updated the installation instructions for the textures due to the changes described in the TEXTURE CHANGES section;
RESHADE CHANGES
- Updated to ReShade 5.4.2;
- Updated the installation manual;
- Completly remade the preset with new FX shaders;
TEXTURE CHANGES
- Moved the water.ytd file from x64a.rpf file to update.rpf, so from now you don’t need to copy x64a.rpf file into the mods folder;
- Updated the BOKEH texture;
- New water CAUSTIC texture;
CHANGES IN THE OPTIONAL MODS
- Made it compatible with the latest game update (1.0.2699.0 | 1.61);
@2639996724 Is your game up to date, not pirated?
Do you copied all the needed files into the mods folder?
Do you use other mods, maybe it's an incompatibiliti problem with the other mods?
I updated this mod, it is now compatible with the latest patch (1.0.2699.0 | 1.61), I hope this will solve your problems!
Enjoy!
NEW UPDATE AVAILABLE!
Release notes
v3.0.5 (09/11/22)
compatibility: 1.0.2699.0 | 1.61
CHANGES
- Made compatible with the new game version (1.0.2699.0 | 1.61);
- Enhanced the new vehicles;
CHANGES IN THE OPTIONAL MODS
- Made compatible with the new game version (1.0.2699.0 | 1.61);
This mod is not yet compatible with the current game version.
This mod is not yet compatible with the current game version.
This mod is not yet compatible with the current game version.
This mod is not yet compatible with the current game version.
@elsanhoty Yeah, but it works, the game will work.
I'm editing ymt files outside of OpenIV, I have to extract it into xml file format with OpenIV so it will be editable.
So the edited carcols.ymt is an xml file.
I think thats why OpenIV throws an error. It is trying to open it as a ymt file but it's an xml.
Do you want to edit it in OpenIV?