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Kaai210
60 arquivos curtidos
576 comentários
4 vídeos
25 envios
43 seguidores
41.863 downloads

Últimos comentários

  • 8a721a ukvprjaq

    @HausThePlagueDoctor Sorry for the delay please check my post on my other euphoria mod it explains why I've been distant

    há 8 dias atrás
  • 8a721a ukvprjaq

    @camlam999 @wellwhy @Anym @Comedyguy5558 Updates are coming guys sorry for the long wait I've been hospitalized for about a month and it really unmotivated me to mod the game again along with one of my hard drives crashing. I give it less than 2 months for the next update I promise I just very busy trying to get my life sorted. I hope you all understand and the next updates will have comparability to your favorite weapon mods as well as many bug fixes please just give me time I work almost 40 hours a week and go to school so modding isn't my top priority.

    há 8 dias atrás
  • 8a721a ukvprjaq

    @sollaholla Mind sharing the source code for the mod so people can update it?

    19 de Fevereiro de 2017
  • 8a721a ukvprjaq

    @HausThePlagueDoctor When I get some of the bugs fixed it's mostly grabbing issues.

    18 de Fevereiro de 2017
  • 8a721a ukvprjaq

    @HausThePlagueDoctor @STRIX311 @TwixyUnleashed I'm working on the Max Payne mod it's almost done. As for this mod I will not continue the updates cause the rest of red dead's naturalmotion files are encrypted and the values would have to be done manually by me which takes forever, constantly having to reload the game just to see if the player is balancing correctly or holding his wound etc.. even on an ssd this game loads slow af. I have re-written my other NaturalMotion Mod that will have RDR's physics combined with Max Payne 3 which in my opinion fits GTA V very well out of this Euphoria mod I have also fixed all the bugs from my Naturalmotion Mod and I even got Max Payne's DAM_KO Ragdoll animation to work in GTA V. But it's kinda buggy when shooting peds like it's missing a task or something it cause's the ped to just instantly ragdoll but it happens like 30% of the time. I plan on keeping it close to RDR, GTA IV, and Max Payne 3. I will be making a video soon showing the update.

    16 de Fevereiro de 2017
  • 8a721a ukvprjaq

    @sjaak327 Congrats on 1 million downloads!

    12 de Fevereiro de 2017
  • 8a721a ukvprjaq

    @ThrillKill_1990 It's the x64c.rpf you replace the animations from writhe just replace them with the original file or if you have x64c.rpf in your mods folder just delete it.

    01 de Fevereiro de 2017
  • 8a721a ukvprjaq

    Sorry for no updates guys got admitted to the ER so updates are gonna be slow but for now I'm working on cleaning the OIV's for you

    23 de Janeiro de 2017
  • 8a721a ukvprjaq

    @TwixyUnleashed They contain where peds punch peds in the head,stomach etc.. For example euhporia being enabled when being hit really hard. I believe it was a way older version of rippler's in there I'll be sure to check it out.

    23 de Janeiro de 2017
  • 8a721a ukvprjaq

    @TwixyUnleashed @Stryfaar Yea I'm using the original weapons.meta with tweaks to only Forcehitped and OverRideForces. If you wanna edit the Vanilla Weapons.meta yourself just copy over the "ForceHitPed" and <OverrideForces> from all weapons as they're not all the same. You also don't need weapon editor you can just use notepad++ and search"CWeaponInfo" and under that will be the weapon of choice and you change the the forces. GTA V is weird and uses like 5 files now for Euphoria unlike GTA IV which only used the 3 basics.

    21 de Janeiro de 2017