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Why do i suspect this isn't actually using machine learning and instead you're just using TASK_VEHICLE_DRIVE_TO_COORD
That is absolutely hideous
2GB RAM and 145MB free space just for this? Seems a bit excessive.
Why'd you name it Uchiha Itachi? It's Itachi Uchiha
@Hydraxonn It would actually be dead simple to set individual colours for blips, seeing as you only have to use one native HUD::SET_BLIP_COLOUR. If the OP implements an ini file (or any config file other than .txt) as i commented above, custom blip colours would be ez pz.
Regarding adding blips, why not just add a hotkey that gets the location you're currently in when you press the key and automatically add it to a file? You could have the onscreen keyboard appear to give it a name and then add it to an ini file
[blipname]
x=123
y=123
z=123
This is absolutely awesome. Nice work
@Rambosmother " @justsomeaussie could help us make this easier, but I don't know enough code to do it like Lefix simplefuel does ...yet! " I would suggest maybe looking into how to read/write ini files in Lua. Basically you could have it so when you're in an area you want a new location to be saved you can press a key then have it save the location to the ini file. Same goes if you want to remove a location, if you're in a currently set location, you can press a key and have it be deleted from the ini. Or you could even just use a simple text file https://www.tutorialspoint.com/lua/lua_file_io.htm.
Count Frankula
@Audlawz You're a bit late to the party, buddy. Already cleared up my original comment. " I didn't see that in the description or in the video, hence the confusion."