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@ahmeNo0b4K check your graphic mod/increase reflection in enb.
And model*
Hello, you have used my tire textures without authorization, please remove them. https://i.imgur.com/uOhaujH.png
@Anthony K No, sorry.
Sorry guys, I made a mistake in the data and the Van had no sound. Please download the new version (1.1a)
Nice car :)
@Yung_deno Find me in my discord, link under my profile.
Hello! Thanks, what would you think about trying to increase the car colors limit too? ATM the limit is 256 afaik.
@Equinox407 It would accept the earlier 20 round mag, stock 30 round.
@bacteri003 It uses lods for textures, +hi.ytd are high res textures, the other is lower res versions that are used at distances above 15m.
@Katecreme Ah you mean the speed.... Well there's not much to do about that other than ikt's script, hence why vehfuncs is superior.
@ahmeNo0b4K check your graphic mod/increase reflection in enb.
And model*
Hello, you have used my tire textures without authorization, please remove them.
https://i.imgur.com/uOhaujH.png
@Anthony K No, sorry.
Sorry guys, I made a mistake in the data and the Van had no sound. Please download the new version (1.1a)
Nice car :)
@Yung_deno Find me in my discord, link under my profile.
Hello! Thanks, what would you think about trying to increase the car colors limit too? ATM the limit is 256 afaik.
@Equinox407 It would accept the earlier 20 round mag, stock 30 round.
@bacteri003 It uses lods for textures, +hi.ytd are high res textures, the other is lower res versions that are used at distances above 15m.
@Katecreme Ah you mean the speed.... Well there's not much to do about that other than ikt's script, hence why vehfuncs is superior.