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Will there be a way to keep the fire rate if the gun's fire rate was actually edited? I believe that Immersive Combat does change the fire rate a bit, so I wondered if there'll be consistency for that in dual-wield?
I honestly love everything about the mod, but I had a concern: Does the shotgun wound create a multi-pellet wound than just say, a small pellet wound from a shotgun? It seems there are more multi-pellet wounds when i unload my assault shotgun on an enemy lol