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Let's blow some sh*t up (weapon meta files) 1.0.2

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[03/23/2025] VERSION 1.0.2 -updated 10 years later-

Tested for several hours in Enhanced Version.

1) Revised list of SHOOT THRU materials, now MEDIUM to LARGE wooden (tree bark, poles, large structures) and other -strong- metallic materials (for instance, the bucket of a mechanical shovel) can be used as cover. Plastics, acrylic, resins, liquids, fabrics, cars, and most thin metals (doors, curtains, sheets), can be penetrated with bullets, like in the real world. So don't take cover behind those.

2) Revised list of modified weapons, adjusting the following properties with real world weapon effective ranges obtained from wikipedia and other sources.
ForceFalloffRangeEnd
WeaponRange
DamageFallOffRangeMax
MaxHeadShotDistancePlayer
Penetration (increased to 0.5 for most automatic weapons)

3) Removed explosive DamageType for PISTOL50 (Desert Eagle)
Previous version of this mod featured a massive explosive damage when shooting cars, causing an explosion with two or three shots. You can still blow up a car if you shoot the engine several times, since it will catch fire easily. The same applies for the gas tank, it can be pierced with a few shots, and then ignited to blow the vehicle up.

4) Assault Shotgun still has DamageType EXPLOSIVE and Explosion TANKSHELL, use it wisely.
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Primeiro envio: 13 de Junho de 2015
Último envio: 28 de Março de 2025
Último download: há 6 dias atrás

All Versions

 1.0.2 (current)

312 downloads , 41 KB
24 de Março de 2025

 1.0.1

2.230 downloads , 48 KB
13 de Junho de 2015

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