The Exclusion Zone 1.4
21
3
21
3
Take your GTA V realism to the next level. The Exclusion Zone adds high-risk radioactive hotspots to the map. This mod focuses on a slow-burn survival mechanic where the environment itself becomes your deadliest enemy.
Key Features:
Accumulative Radiation: Radiation builds up in your system. The closer you are to the source, the faster it rises.
Organ Failure Mechanic: No instant health drain. Once your radiation bar hits 100%, your character suffers organ failure, collapses into a ragdoll, and dies.
Top-Center HUD: A clean, modern UI at the top of the screen showing your current exposure level.
Gas Mask Protection: Put on a Gas Mask (ID 46) to completely stop the radiation from rising.
Immersive Effects: Visual screen static and warnings (e.g., "Critical: Organ failure imminent!") keep you informed of the danger.
Current Active Zones:
Humane Labs (Critical Threat)
Fort Zancudo Outpost (High Threat)
Sandy Shores Contamination (Medium Threat)
Airport Perimeters (Experimental Zones)
v1.4 (Current Release):
NEW: Implemented "Organ Failure" mechanic. The character now collapses into a ragdoll before death at 100% radiation for maximum realism.
NEW: Added dynamic Screen Effects. Visual noise and static now increase based on your radiation level.
NEW: Notification System. Receive status warnings above the minimap (Radiation Detected / High Exposure / Critical).
IMPROVEMENT: Relocated HUD to Top-Center. This prevents overlapping with cash, ammo, or other popular UI mods.
IMPROVEMENT: Smooth color transition for the radiation bar (Green -> Yellow -> Red).
FIX: Resolved "Flickering Text" bug by switching to a stable frame-by-frame rendering method.
FIX: Removed experimental particle effects to ensure 100% script stability and performance.
INSTALLATION:
1. Requirements:
- ScriptHookV
- ScriptHookVDotNet 3
2. Drag and drop "TheExclusionZone.dll" into your "scripts" folder.
3. If the "scripts" folder does not exist, create it in your
GTA V main directory.
This mod is under active development, with more zones, Geiger counter sounds, and further improvements coming soon in future updates.
Key Features:
Accumulative Radiation: Radiation builds up in your system. The closer you are to the source, the faster it rises.
Organ Failure Mechanic: No instant health drain. Once your radiation bar hits 100%, your character suffers organ failure, collapses into a ragdoll, and dies.
Top-Center HUD: A clean, modern UI at the top of the screen showing your current exposure level.
Gas Mask Protection: Put on a Gas Mask (ID 46) to completely stop the radiation from rising.
Immersive Effects: Visual screen static and warnings (e.g., "Critical: Organ failure imminent!") keep you informed of the danger.
Current Active Zones:
Humane Labs (Critical Threat)
Fort Zancudo Outpost (High Threat)
Sandy Shores Contamination (Medium Threat)
Airport Perimeters (Experimental Zones)
v1.4 (Current Release):
NEW: Implemented "Organ Failure" mechanic. The character now collapses into a ragdoll before death at 100% radiation for maximum realism.
NEW: Added dynamic Screen Effects. Visual noise and static now increase based on your radiation level.
NEW: Notification System. Receive status warnings above the minimap (Radiation Detected / High Exposure / Critical).
IMPROVEMENT: Relocated HUD to Top-Center. This prevents overlapping with cash, ammo, or other popular UI mods.
IMPROVEMENT: Smooth color transition for the radiation bar (Green -> Yellow -> Red).
FIX: Resolved "Flickering Text" bug by switching to a stable frame-by-frame rendering method.
FIX: Removed experimental particle effects to ensure 100% script stability and performance.
INSTALLATION:
1. Requirements:
- ScriptHookV
- ScriptHookVDotNet 3
2. Drag and drop "TheExclusionZone.dll" into your "scripts" folder.
3. If the "scripts" folder does not exist, create it in your
GTA V main directory.
This mod is under active development, with more zones, Geiger counter sounds, and further improvements coming soon in future updates.
Primeiro envio: há 19 horas atrás
Último envio: há 6 horas atrás
Último download: há 18 minutos atrás
5 Comentários
More mods by VelyXCore:
Take your GTA V realism to the next level. The Exclusion Zone adds high-risk radioactive hotspots to the map. This mod focuses on a slow-burn survival mechanic where the environment itself becomes your deadliest enemy.
Key Features:
Accumulative Radiation: Radiation builds up in your system. The closer you are to the source, the faster it rises.
Organ Failure Mechanic: No instant health drain. Once your radiation bar hits 100%, your character suffers organ failure, collapses into a ragdoll, and dies.
Top-Center HUD: A clean, modern UI at the top of the screen showing your current exposure level.
Gas Mask Protection: Put on a Gas Mask (ID 46) to completely stop the radiation from rising.
Immersive Effects: Visual screen static and warnings (e.g., "Critical: Organ failure imminent!") keep you informed of the danger.
Current Active Zones:
Humane Labs (Critical Threat)
Fort Zancudo Outpost (High Threat)
Sandy Shores Contamination (Medium Threat)
Airport Perimeters (Experimental Zones)
v1.4 (Current Release):
NEW: Implemented "Organ Failure" mechanic. The character now collapses into a ragdoll before death at 100% radiation for maximum realism.
NEW: Added dynamic Screen Effects. Visual noise and static now increase based on your radiation level.
NEW: Notification System. Receive status warnings above the minimap (Radiation Detected / High Exposure / Critical).
IMPROVEMENT: Relocated HUD to Top-Center. This prevents overlapping with cash, ammo, or other popular UI mods.
IMPROVEMENT: Smooth color transition for the radiation bar (Green -> Yellow -> Red).
FIX: Resolved "Flickering Text" bug by switching to a stable frame-by-frame rendering method.
FIX: Removed experimental particle effects to ensure 100% script stability and performance.
INSTALLATION:
1. Requirements:
- ScriptHookV
- ScriptHookVDotNet 3
2. Drag and drop "TheExclusionZone.dll" into your "scripts" folder.
3. If the "scripts" folder does not exist, create it in your
GTA V main directory.
This mod is under active development, with more zones, Geiger counter sounds, and further improvements coming soon in future updates.
Key Features:
Accumulative Radiation: Radiation builds up in your system. The closer you are to the source, the faster it rises.
Organ Failure Mechanic: No instant health drain. Once your radiation bar hits 100%, your character suffers organ failure, collapses into a ragdoll, and dies.
Top-Center HUD: A clean, modern UI at the top of the screen showing your current exposure level.
Gas Mask Protection: Put on a Gas Mask (ID 46) to completely stop the radiation from rising.
Immersive Effects: Visual screen static and warnings (e.g., "Critical: Organ failure imminent!") keep you informed of the danger.
Current Active Zones:
Humane Labs (Critical Threat)
Fort Zancudo Outpost (High Threat)
Sandy Shores Contamination (Medium Threat)
Airport Perimeters (Experimental Zones)
v1.4 (Current Release):
NEW: Implemented "Organ Failure" mechanic. The character now collapses into a ragdoll before death at 100% radiation for maximum realism.
NEW: Added dynamic Screen Effects. Visual noise and static now increase based on your radiation level.
NEW: Notification System. Receive status warnings above the minimap (Radiation Detected / High Exposure / Critical).
IMPROVEMENT: Relocated HUD to Top-Center. This prevents overlapping with cash, ammo, or other popular UI mods.
IMPROVEMENT: Smooth color transition for the radiation bar (Green -> Yellow -> Red).
FIX: Resolved "Flickering Text" bug by switching to a stable frame-by-frame rendering method.
FIX: Removed experimental particle effects to ensure 100% script stability and performance.
INSTALLATION:
1. Requirements:
- ScriptHookV
- ScriptHookVDotNet 3
2. Drag and drop "TheExclusionZone.dll" into your "scripts" folder.
3. If the "scripts" folder does not exist, create it in your
GTA V main directory.
This mod is under active development, with more zones, Geiger counter sounds, and further improvements coming soon in future updates.
Primeiro envio: há 19 horas atrás
Último envio: há 6 horas atrás
Último download: há 18 minutos atrás

This would be perfect for the Pripyat add-on map.
A config that allows us to edit radiation zone areas would be nice. Or an in game menu to do something similar, but in game. I would for sure use this in my planned zombies series!
@DarKKlusteR "Thanks for the great feedback! I love the idea of a zombie series with this mod. I'm actually working on Version 1.5 right now to make sure everything is stable. For the next update, I'm planning to add a Config file (.ini) exactly as you suggested, so you can easily customize the zones for your series without touching the code. Stay tuned!"
@Starfox1993 "That’s exactly the vibe I’m aiming for! Pripyat + this mod is the ultimate combination. I’m currently finalizing v1.5 with better stability and a new gear supply system. In the next step, I’ll add a config file so you can place the radiation zones precisely over the Pripyat map markers. Thanks for the suggestion!"
@VelyXCore My pleasure.