360.316
1.617
360.316
1.617
Description
This script was made in order to have a more realistic experience when it comes to breaking traffic laws. This script relies on that you already have cop cars naturally spawning in traffic. If you don't, there is a link below. Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
-Speeding
-Tailgating
-Drifting
-Using a mobile phone
-Driving a heavily damaged vehicle
-Driving against traffic
-Colliding
-RUNNING A RED LIGHT
-Doing a wheelie/stoppie
-Driving without a helmet
-Driving on sidewalk
-RUNNING A STOP SIGN
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Requirements
-ScriptHookV
-ScriptHookVDotNet
-Native UI
Also them patrolling cop cars. This should do it:
https://www.gta5-mods.com/misc/cops-back-on-the-beat
Installation
In to the "scripts" folder.
Changelog
2.0.1
-Moved everything behind NativeUI menu. No more multiple key presses. F11 (default) to enter menu
-Script can now be enabled/disabled from the menu. State is saved in to INI
2.0
-Added speed zones for different parts of San Andreas (thanks to DarkDragoon)
-Street list is included and modifiable
-Added HUD to keep track of current speed limit
-Access HUD settings from Ctrl + F11
-Added km/h unit
-You have a chance to foot bail (details in Info file)
-Cops are more aware of your vehicle length
-Cop searching was redone to achieve better performance
1.0.2
-Fixed blip related crash
-Removed experimental feature which was included in 1.0.1 update
1.0.1
-If crossing street is a highway, highway speed limit is in effect
-Fixed 'Great Ocean Highway' not having a highway speed limit
-Female cops now have female voice over megaphone
1.0
Having too many violations on record will now have consequences. Basically you'll have your license suspended.
-Your current vehicle will be seized (locked for you, no towing for now).
-Every vehicle you get caught driving without a license will be seized. You can only get caught during traffic stops.
-Your vehicle will be saved (trailer too) until you enter it again
-Charges will clear after whatever time you've set in .ini. Dying or getting arrested clears your record too
-You can check your record with Shift + key you have set to enable/disable script (F11 by default)
-If chasing cop gets left too far behind, any available cop nearby will continue chasing
-If you manage to escape cops and you were siren blipped by a cop, your vehicle will be marked for felony evasion and you'll have your license suspended if caught in a traffic stop driving the same vehicle
-Losing a cop is now time based too if the chasing cop hasn't had a visual on you for a while
Cops on foot are now active and will report violations to any available cop car nearby. I've only included more serious offenses, eg. you won't get reported for not wearing a helmet.
Added violations:
-Driving on sidewalk
-STOP SIGN VIOLATION
Things to know:
-Stop signs are searched within a 10m radius. If there is traffic light(s) within a 20m radius stop sign is ignored.
-If you are asked to leave your vehicle sometimes the cop will stand by your door, you're free to move your vehicle within a 10m radius.
0.9
Added violations for motorcycle:
-Doing wheelie/stoppie.
-Driving without a helmet.
Other:
-Motorcycle cops can pull you over (again).
-All violations can be turned on/off from INI.
-During chase any cop has to see you going over the set felony limit to trigger wanted level. Previously it was automatic.
0.8.2.1
Fixed issues from 0.8.2:
-No more civs pulling you over.
-No more pull overs being aborted for no reason.
Other:
-Added blips. (Can be turned on from INI)
-Improved cop behaviour. (Hopefully)
-Some timing tinkering.
-Added some RDE peds to be recognized as cops.
-Remove taser from chasing cop.
0.8.1
-Remove pistol from chasing cop. Given back when script is done.
-Search cops by peds instead of vehicles. Should work with addons now.
-Having emergency lights on ignores all your actions.
-Made driving against traffic violation less sensitive.
-Extended time for a cop to exit vehicle when you have come to a stop.
0.8
-Initial release
Things to know
You won't get over pulled over for going 1 over the limit, there is some slack. Also you can still overtake cars provided you do it quick.
Cops can be pretty rough with the driving. Just pull over nice and slow, as they say ;)
About the running a red light feature:
The script checks for surrounding cars around you and whether they've stopped because of a red light and are heading the same direction as you. Due to turning right on red being legal, script only checks if you keep going straight. Turning right or left regardless of the light color won't get you pulled over, depending on the size of the intersection though.
This leads to these known issues:
-If there are no cars at intersection on your lane you are free to plow through.
-If there is a car stopped at red light on left turn signal and you have a green light for going straight, you will get pulled over. This is pretty rare though.
This script was made in order to have a more realistic experience when it comes to breaking traffic laws. This script relies on that you already have cop cars naturally spawning in traffic. If you don't, there is a link below. Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
-Speeding
-Tailgating
-Drifting
-Using a mobile phone
-Driving a heavily damaged vehicle
-Driving against traffic
-Colliding
-RUNNING A RED LIGHT
-Doing a wheelie/stoppie
-Driving without a helmet
-Driving on sidewalk
-RUNNING A STOP SIGN
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Requirements
-ScriptHookV
-ScriptHookVDotNet
-Native UI
Also them patrolling cop cars. This should do it:
https://www.gta5-mods.com/misc/cops-back-on-the-beat
Installation
In to the "scripts" folder.
Changelog
2.0.1
-Moved everything behind NativeUI menu. No more multiple key presses. F11 (default) to enter menu
-Script can now be enabled/disabled from the menu. State is saved in to INI
2.0
-Added speed zones for different parts of San Andreas (thanks to DarkDragoon)
-Street list is included and modifiable
-Added HUD to keep track of current speed limit
-Access HUD settings from Ctrl + F11
-Added km/h unit
-You have a chance to foot bail (details in Info file)
-Cops are more aware of your vehicle length
-Cop searching was redone to achieve better performance
1.0.2
-Fixed blip related crash
-Removed experimental feature which was included in 1.0.1 update
1.0.1
-If crossing street is a highway, highway speed limit is in effect
-Fixed 'Great Ocean Highway' not having a highway speed limit
-Female cops now have female voice over megaphone
1.0
Having too many violations on record will now have consequences. Basically you'll have your license suspended.
-Your current vehicle will be seized (locked for you, no towing for now).
-Every vehicle you get caught driving without a license will be seized. You can only get caught during traffic stops.
-Your vehicle will be saved (trailer too) until you enter it again
-Charges will clear after whatever time you've set in .ini. Dying or getting arrested clears your record too
-You can check your record with Shift + key you have set to enable/disable script (F11 by default)
-If chasing cop gets left too far behind, any available cop nearby will continue chasing
-If you manage to escape cops and you were siren blipped by a cop, your vehicle will be marked for felony evasion and you'll have your license suspended if caught in a traffic stop driving the same vehicle
-Losing a cop is now time based too if the chasing cop hasn't had a visual on you for a while
Cops on foot are now active and will report violations to any available cop car nearby. I've only included more serious offenses, eg. you won't get reported for not wearing a helmet.
Added violations:
-Driving on sidewalk
-STOP SIGN VIOLATION
Things to know:
-Stop signs are searched within a 10m radius. If there is traffic light(s) within a 20m radius stop sign is ignored.
-If you are asked to leave your vehicle sometimes the cop will stand by your door, you're free to move your vehicle within a 10m radius.
0.9
Added violations for motorcycle:
-Doing wheelie/stoppie.
-Driving without a helmet.
Other:
-Motorcycle cops can pull you over (again).
-All violations can be turned on/off from INI.
-During chase any cop has to see you going over the set felony limit to trigger wanted level. Previously it was automatic.
0.8.2.1
Fixed issues from 0.8.2:
-No more civs pulling you over.
-No more pull overs being aborted for no reason.
Other:
-Added blips. (Can be turned on from INI)
-Improved cop behaviour. (Hopefully)
-Some timing tinkering.
-Added some RDE peds to be recognized as cops.
-Remove taser from chasing cop.
0.8.1
-Remove pistol from chasing cop. Given back when script is done.
-Search cops by peds instead of vehicles. Should work with addons now.
-Having emergency lights on ignores all your actions.
-Made driving against traffic violation less sensitive.
-Extended time for a cop to exit vehicle when you have come to a stop.
0.8
-Initial release
Things to know
You won't get over pulled over for going 1 over the limit, there is some slack. Also you can still overtake cars provided you do it quick.
Cops can be pretty rough with the driving. Just pull over nice and slow, as they say ;)
About the running a red light feature:
The script checks for surrounding cars around you and whether they've stopped because of a red light and are heading the same direction as you. Due to turning right on red being legal, script only checks if you keep going straight. Turning right or left regardless of the light color won't get you pulled over, depending on the size of the intersection though.
This leads to these known issues:
-If there are no cars at intersection on your lane you are free to plow through.
-If there is a car stopped at red light on left turn signal and you have a green light for going straight, you will get pulled over. This is pretty rare though.
Primeiro envio: 14 de Setembro de 2017
Último envio: 29 de Agosto de 2018
Último download: há 30 minutos atrás
725 Comentários
Description
This script was made in order to have a more realistic experience when it comes to breaking traffic laws. This script relies on that you already have cop cars naturally spawning in traffic. If you don't, there is a link below. Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
-Speeding
-Tailgating
-Drifting
-Using a mobile phone
-Driving a heavily damaged vehicle
-Driving against traffic
-Colliding
-RUNNING A RED LIGHT
-Doing a wheelie/stoppie
-Driving without a helmet
-Driving on sidewalk
-RUNNING A STOP SIGN
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Requirements
-ScriptHookV
-ScriptHookVDotNet
-Native UI
Also them patrolling cop cars. This should do it:
https://www.gta5-mods.com/misc/cops-back-on-the-beat
Installation
In to the "scripts" folder.
Changelog
2.0.1
-Moved everything behind NativeUI menu. No more multiple key presses. F11 (default) to enter menu
-Script can now be enabled/disabled from the menu. State is saved in to INI
2.0
-Added speed zones for different parts of San Andreas (thanks to DarkDragoon)
-Street list is included and modifiable
-Added HUD to keep track of current speed limit
-Access HUD settings from Ctrl + F11
-Added km/h unit
-You have a chance to foot bail (details in Info file)
-Cops are more aware of your vehicle length
-Cop searching was redone to achieve better performance
1.0.2
-Fixed blip related crash
-Removed experimental feature which was included in 1.0.1 update
1.0.1
-If crossing street is a highway, highway speed limit is in effect
-Fixed 'Great Ocean Highway' not having a highway speed limit
-Female cops now have female voice over megaphone
1.0
Having too many violations on record will now have consequences. Basically you'll have your license suspended.
-Your current vehicle will be seized (locked for you, no towing for now).
-Every vehicle you get caught driving without a license will be seized. You can only get caught during traffic stops.
-Your vehicle will be saved (trailer too) until you enter it again
-Charges will clear after whatever time you've set in .ini. Dying or getting arrested clears your record too
-You can check your record with Shift + key you have set to enable/disable script (F11 by default)
-If chasing cop gets left too far behind, any available cop nearby will continue chasing
-If you manage to escape cops and you were siren blipped by a cop, your vehicle will be marked for felony evasion and you'll have your license suspended if caught in a traffic stop driving the same vehicle
-Losing a cop is now time based too if the chasing cop hasn't had a visual on you for a while
Cops on foot are now active and will report violations to any available cop car nearby. I've only included more serious offenses, eg. you won't get reported for not wearing a helmet.
Added violations:
-Driving on sidewalk
-STOP SIGN VIOLATION
Things to know:
-Stop signs are searched within a 10m radius. If there is traffic light(s) within a 20m radius stop sign is ignored.
-If you are asked to leave your vehicle sometimes the cop will stand by your door, you're free to move your vehicle within a 10m radius.
0.9
Added violations for motorcycle:
-Doing wheelie/stoppie.
-Driving without a helmet.
Other:
-Motorcycle cops can pull you over (again).
-All violations can be turned on/off from INI.
-During chase any cop has to see you going over the set felony limit to trigger wanted level. Previously it was automatic.
0.8.2.1
Fixed issues from 0.8.2:
-No more civs pulling you over.
-No more pull overs being aborted for no reason.
Other:
-Added blips. (Can be turned on from INI)
-Improved cop behaviour. (Hopefully)
-Some timing tinkering.
-Added some RDE peds to be recognized as cops.
-Remove taser from chasing cop.
0.8.1
-Remove pistol from chasing cop. Given back when script is done.
-Search cops by peds instead of vehicles. Should work with addons now.
-Having emergency lights on ignores all your actions.
-Made driving against traffic violation less sensitive.
-Extended time for a cop to exit vehicle when you have come to a stop.
0.8
-Initial release
Things to know
You won't get over pulled over for going 1 over the limit, there is some slack. Also you can still overtake cars provided you do it quick.
Cops can be pretty rough with the driving. Just pull over nice and slow, as they say ;)
About the running a red light feature:
The script checks for surrounding cars around you and whether they've stopped because of a red light and are heading the same direction as you. Due to turning right on red being legal, script only checks if you keep going straight. Turning right or left regardless of the light color won't get you pulled over, depending on the size of the intersection though.
This leads to these known issues:
-If there are no cars at intersection on your lane you are free to plow through.
-If there is a car stopped at red light on left turn signal and you have a green light for going straight, you will get pulled over. This is pretty rare though.
This script was made in order to have a more realistic experience when it comes to breaking traffic laws. This script relies on that you already have cop cars naturally spawning in traffic. If you don't, there is a link below. Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
-Speeding
-Tailgating
-Drifting
-Using a mobile phone
-Driving a heavily damaged vehicle
-Driving against traffic
-Colliding
-RUNNING A RED LIGHT
-Doing a wheelie/stoppie
-Driving without a helmet
-Driving on sidewalk
-RUNNING A STOP SIGN
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Requirements
-ScriptHookV
-ScriptHookVDotNet
-Native UI
Also them patrolling cop cars. This should do it:
https://www.gta5-mods.com/misc/cops-back-on-the-beat
Installation
In to the "scripts" folder.
Changelog
2.0.1
-Moved everything behind NativeUI menu. No more multiple key presses. F11 (default) to enter menu
-Script can now be enabled/disabled from the menu. State is saved in to INI
2.0
-Added speed zones for different parts of San Andreas (thanks to DarkDragoon)
-Street list is included and modifiable
-Added HUD to keep track of current speed limit
-Access HUD settings from Ctrl + F11
-Added km/h unit
-You have a chance to foot bail (details in Info file)
-Cops are more aware of your vehicle length
-Cop searching was redone to achieve better performance
1.0.2
-Fixed blip related crash
-Removed experimental feature which was included in 1.0.1 update
1.0.1
-If crossing street is a highway, highway speed limit is in effect
-Fixed 'Great Ocean Highway' not having a highway speed limit
-Female cops now have female voice over megaphone
1.0
Having too many violations on record will now have consequences. Basically you'll have your license suspended.
-Your current vehicle will be seized (locked for you, no towing for now).
-Every vehicle you get caught driving without a license will be seized. You can only get caught during traffic stops.
-Your vehicle will be saved (trailer too) until you enter it again
-Charges will clear after whatever time you've set in .ini. Dying or getting arrested clears your record too
-You can check your record with Shift + key you have set to enable/disable script (F11 by default)
-If chasing cop gets left too far behind, any available cop nearby will continue chasing
-If you manage to escape cops and you were siren blipped by a cop, your vehicle will be marked for felony evasion and you'll have your license suspended if caught in a traffic stop driving the same vehicle
-Losing a cop is now time based too if the chasing cop hasn't had a visual on you for a while
Cops on foot are now active and will report violations to any available cop car nearby. I've only included more serious offenses, eg. you won't get reported for not wearing a helmet.
Added violations:
-Driving on sidewalk
-STOP SIGN VIOLATION
Things to know:
-Stop signs are searched within a 10m radius. If there is traffic light(s) within a 20m radius stop sign is ignored.
-If you are asked to leave your vehicle sometimes the cop will stand by your door, you're free to move your vehicle within a 10m radius.
0.9
Added violations for motorcycle:
-Doing wheelie/stoppie.
-Driving without a helmet.
Other:
-Motorcycle cops can pull you over (again).
-All violations can be turned on/off from INI.
-During chase any cop has to see you going over the set felony limit to trigger wanted level. Previously it was automatic.
0.8.2.1
Fixed issues from 0.8.2:
-No more civs pulling you over.
-No more pull overs being aborted for no reason.
Other:
-Added blips. (Can be turned on from INI)
-Improved cop behaviour. (Hopefully)
-Some timing tinkering.
-Added some RDE peds to be recognized as cops.
-Remove taser from chasing cop.
0.8.1
-Remove pistol from chasing cop. Given back when script is done.
-Search cops by peds instead of vehicles. Should work with addons now.
-Having emergency lights on ignores all your actions.
-Made driving against traffic violation less sensitive.
-Extended time for a cop to exit vehicle when you have come to a stop.
0.8
-Initial release
Things to know
You won't get over pulled over for going 1 over the limit, there is some slack. Also you can still overtake cars provided you do it quick.
Cops can be pretty rough with the driving. Just pull over nice and slow, as they say ;)
About the running a red light feature:
The script checks for surrounding cars around you and whether they've stopped because of a red light and are heading the same direction as you. Due to turning right on red being legal, script only checks if you keep going straight. Turning right or left regardless of the light color won't get you pulled over, depending on the size of the intersection though.
This leads to these known issues:
-If there are no cars at intersection on your lane you are free to plow through.
-If there is a car stopped at red light on left turn signal and you have a green light for going straight, you will get pulled over. This is pretty rare though.
Primeiro envio: 14 de Setembro de 2017
Último envio: 29 de Agosto de 2018
Último download: há 30 minutos atrás
Ima need some help because my game loads the files are in the scripts folder and it dont work I run a red light and the cops dont care, i speed they dont care pls help.
Im not here to download it but im here to ask if you could make a mod like this for Euro truck simulator 2 & American truck simulator on the steam workshop.
It is not working. I installed everything and in the right place. I installed the pull me over mod, Cops back on the beat mod, scripthookV, scripthookV.net, and NativeUI. Still does not work please update it.
@tmiran same here
@sorbas im not here to download this mod, but I was wondering if u could make a mod like this on steam for American Truck Simulator and Euro Truck Simulator 2 please, ive seen how its like in gta 5, and people in American Truck simulator and Euro Truck simulator want a mod like this as well in those games. Thanks for reading this!
@sorbas all my scripts are there why doesnt it work
It's working for me y'all doing it wrong or sum
Great mod! No problems other than pulling the phone out on foot which gains 2 Stars instantly. Gets really annoying (not sure if it's this mod or WoV / Better Chases)
@ssmillian45 that’s just normal gta😂
After the newest update to the game this no longer works. Any ideas
doesn't work anymore
@matt324 now it does just tried it
i LOVE this!! I'm trying to make GTA more realistic and this is just perfect. Keep the good work up!
I downloaded the mod, I installed the game, I opened the game, but when the game was opened, I pressed the F11 key, I also pressed the T key, but it doesn't open, is there a problem with the mod menu or is the mod not up to date?
when i enter out of my car right after police driving off from the traffic stop, i get wanted when im free to go!
will this mod work if i have rage police overhaul [RDE] installed?
@Axk12 are u using it together with other mods? it doesnt seem to work for me, never gets pulled over
制限速度表記が50のまま変わりません。
If anyone has any of these mods currently installed: DragMeets, HKHModHelper, iFruitAddon2, PullMeOver, ReplacePlayerVehicle, and SPA ll then I recommend to download this version of scripthook.net as this one is updated and fixed all my mods. If your mods are still not working then the creator of that mod needs to release an update.
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@themodinspector would like to know as well lol