PedPurge 2.5
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408
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PedPurge
Description
PedPurge is a Grand Theft Auto V mod designed to bring a purge-like event to the streets of Los Santos. Inspired by the chaos and intensity of the 2024 election, this mod immerses players in an environment where NPCs turn against each other and the player, creating a thrilling and lawless atmosphere.
Features
Interactive Controls
Installation
Usage
Requirements
Support and Community
Join our Discord Community for support, updates, and to connect with other players.
Credits
This mod is a DeputyMods Production, created by DeputyRyan and inspired by the intensity of the 2024 election season.
Description
PedPurge is a Grand Theft Auto V mod designed to bring a purge-like event to the streets of Los Santos. Inspired by the chaos and intensity of the 2024 election, this mod immerses players in an environment where NPCs turn against each other and the player, creating a thrilling and lawless atmosphere.
Features
Aggressive NPC Behavior: NPCs attack each other and the player on sight, turning the streets into a battlefield.
Single Weapon Assignment: Each NPC is assigned one weapon to prevent cycling through options, enhancing realism.
Chaotic Traffic: Drivers abandon their vehicles or drive erratically, disregarding traffic laws and creating mayhem.
Dark Atmosphere: The mod sets nighttime with smoggy weather, amplifying the purge-like ambiance.
Purge Audio: An immersive audio track plays only once at the start of the purge to set the tone.
Interactive Controls
Start: Initiates the purge, setting hostile NPC behavior and erratic driving.
Stop: Ends the purge, restores NPC behavior, and stops the audio.
Installation
- Download and install Script Hook V .NET.
- Download and install LemonUI for menu functionality.
- Place PedPurge.dll in the scripts folder within your GTAV directory.
- In the scripts folder, create a subfolder named PedPurge, and inside it, create another folder named audio.
- Place the ThePurge.wav file in the GTAV/scripts/PedPurge/audio directory.
Usage
- Press F10 to open the PedPurge menu.
Start Purge: Begins the purge.
Stop Purge: Ends the purge and stops the audio.
Set Key: The default key to open the menu is F10.
Requirements
- Grand Theft Auto V
- Script Hook V .NET
LemonUI for menu functionality
Support and Community
Join our Discord Community for support, updates, and to connect with other players.
Credits
This mod is a DeputyMods Production, created by DeputyRyan and inspired by the intensity of the 2024 election season.
Primeiro envio: 28 de Novembro de 2024
Último envio: 03 de Dezembro de 2024
Último download: há 14 minutos atrás
6 Comentários
PedPurge
Description
PedPurge is a Grand Theft Auto V mod designed to bring a purge-like event to the streets of Los Santos. Inspired by the chaos and intensity of the 2024 election, this mod immerses players in an environment where NPCs turn against each other and the player, creating a thrilling and lawless atmosphere.
Features
Interactive Controls
Installation
Usage
Requirements
Support and Community
Join our Discord Community for support, updates, and to connect with other players.
Credits
This mod is a DeputyMods Production, created by DeputyRyan and inspired by the intensity of the 2024 election season.
Description
PedPurge is a Grand Theft Auto V mod designed to bring a purge-like event to the streets of Los Santos. Inspired by the chaos and intensity of the 2024 election, this mod immerses players in an environment where NPCs turn against each other and the player, creating a thrilling and lawless atmosphere.
Features
Aggressive NPC Behavior: NPCs attack each other and the player on sight, turning the streets into a battlefield.
Single Weapon Assignment: Each NPC is assigned one weapon to prevent cycling through options, enhancing realism.
Chaotic Traffic: Drivers abandon their vehicles or drive erratically, disregarding traffic laws and creating mayhem.
Dark Atmosphere: The mod sets nighttime with smoggy weather, amplifying the purge-like ambiance.
Purge Audio: An immersive audio track plays only once at the start of the purge to set the tone.
Interactive Controls
Start: Initiates the purge, setting hostile NPC behavior and erratic driving.
Stop: Ends the purge, restores NPC behavior, and stops the audio.
Installation
- Download and install Script Hook V .NET.
- Download and install LemonUI for menu functionality.
- Place PedPurge.dll in the scripts folder within your GTAV directory.
- In the scripts folder, create a subfolder named PedPurge, and inside it, create another folder named audio.
- Place the ThePurge.wav file in the GTAV/scripts/PedPurge/audio directory.
Usage
- Press F10 to open the PedPurge menu.
Start Purge: Begins the purge.
Stop Purge: Ends the purge and stops the audio.
Set Key: The default key to open the menu is F10.
Requirements
- Grand Theft Auto V
- Script Hook V .NET
LemonUI for menu functionality
Support and Community
Join our Discord Community for support, updates, and to connect with other players.
Credits
This mod is a DeputyMods Production, created by DeputyRyan and inspired by the intensity of the 2024 election season.
Primeiro envio: 28 de Novembro de 2024
Último envio: 03 de Dezembro de 2024
Último download: há 14 minutos atrás
Please make it automatic ! It would be more fun to have this triggered on random nights at a random time, catching the player off guard... and leave the ability to do it manually or change time in the ini file.
@Hazekware or make this an option.
hello can you made a tutorial please?
this mod looks awesome
@Hazekware That is something that has been brought up to me by many people, and I have considered it. It is likely to happen soon!
@piterr777 A tutorial is going to be posted on https://www.youtube.com/@deputymods32 soon!
Hello DeputyRyan, please fix your spawning system- its highly broken. The peds kill each other way too quickly at the start of the purge which leaves the map nearly empty for combat. Way too boring to be on foot, and am forced to get into vehicles to drive distances just to find one single survived ped to kill. Your re-spawn system needs to be overhauled, I can walk around for 3-5 minutes at a time in some instances before engaging with one single ped combatant. This is the annual Purge man, not a sole serial killer hunting at night while folks sleep. I don't think I've even ran into two peds shooting eachother once in the game. And I've tried it over and over again. Its always one on one against me, rinse repeat. Get in car, drive, get shot at, u-turn the vehicle, get out, kill ped, collect his weapon, get back into car - rinse repeat. Also your animation of peds getting into and out of cars down the roads at a distance needs to be fixed. Rarely are the peds not despawned (completely disappear from screen) by the time I approach those vehicles to engage them. I can take aim, drive towards these peds clearly getting into cars, watching them the whole time and then the peds disappear leaving the vehicles they just got into completely empty. I haaaaaaaaaaaaaaaaaaaaate that. This effect of peds getting into and out of cars down the roads is coooooooool, and immersive, but should not just be for ambient screen effect, but for real combat. We are hunting them!!! Also the spawn system is very bad with screen retainment, meaning, I can look down the road at a vehicle wtih a ped near it, then look 180 degrees the other way - then look back at where the car and ped were, and its disappeared. Something you are doing in the coding is not retaining spawned targets (there is no persistent target mapping). Your maps ped population are SO empty that hunting is the core component of your mod. I can't hunt if everything disappears upon arrival. Also, your script and whatever it entails is HIGHLY unoptimized for good system stability. I have a maxed out I9/4090 with waaaaaay too much ram and can run clean Simple Zombies and PedRiots at the exact same time with hundreds of AI/NPC's on screen attacking, explosions, pure total chaos, vehicles in motion, characters combating, gunfire, zero fps loss all with roaming herds of zombies simultaneously in view with not one single crash or freeze. Your Mod, freezes at some time almost every session with maybe 1 combatant on the screen at most, and ABSOLUTELY NOTHING else going on. That says a lot. I do hope you actually continue to finalize a usable version for public use as this one is NOT it. I think you have a different flavor in the gameplay (HUNTING vs Chaos) and should continue to work on this, but fix the giant glaring issues. I will be on standby. For now 2 star for effort, as I can't recommend this in its current state.