77.344
675
77.344
675
Description
This mod aims to add a variety of heists to the single player game. The heists themselves are plug-n-play, that means, any third party can make their own heist and share it around.
To start, go to the docks, you'll see an H blip. Follow on-screen instructions.
Currently there are 3 complete heists done.
Note that this mod checks this page for updates automatically.
You can press 9 to stop current mission.
Installation
1. Download & install ScriptHookV
2. Download & install a new ScriptHookVDotNet build from here, make sure you copy the .dll file too.
3. Extract everything from the .zip into your script folder. If it doesn't exist, create one inside the root game directory.
4. Run as administrator.
Creating Heists
Open any .heist file in your favorite archive manager, such as 7-Zip or WinRar. Inside are the .cs script logic files and an assemly.json metadata file that contains information about the heist itself.
Changelog
- 0.4.32.678
-- Convoy no longer requires loading.
-- Added 'Match Outfit' and 'Match Mask' to the outfit selection menu.
-- Added visual basic support for the heists.
-- Finally fixed the update checker.
-- Timer bars should be positioned correctly and be wider.
-- Bugfixes.
- 0.3.32.486
-- All of the infinite loading bugs related to low-end PCs should be fixed now. If they still occur, please attach your ScriptHookVDotNet-[date].log, scriptload.log found inside scripts/HeistProject/ on your comment.
-- Repositioned the convoy to be much closer.
-- Loading times on the convoy now depend on your system. Maximum is 20 seconds, while normal is 4 seconds.
- 0.2.31.593
-- Added debug logging for all missions.
-- Fixed improper model loading leading to NullReference exceptions on all missions.
-- Added a timeout on the update checker, also a neat animation.
-- Bugfixes.
- 0.2.31.447
-- Workaround for the ScriptHookVDotNet crash.
-- Added various debug options for the kuruma, hack and convoy setups.
-- Fixed null reference exception in kuruma and hack setups.
-- Added automatic version checking, a notification will pop up ingame if there's a new version available.
- 0.1.30.376
-- Fixed your teammate not following you in Fleeca Heist finale.
-- Fixed SHVDN crashing when giving weapons to a ped.
-- Removed debug options from Pacific Standard finale.
- 0.1.29.669
-- Initial public release.
This mod aims to add a variety of heists to the single player game. The heists themselves are plug-n-play, that means, any third party can make their own heist and share it around.
To start, go to the docks, you'll see an H blip. Follow on-screen instructions.
Currently there are 3 complete heists done.
Note that this mod checks this page for updates automatically.
You can press 9 to stop current mission.
Installation
1. Download & install ScriptHookV
2. Download & install a new ScriptHookVDotNet build from here, make sure you copy the .dll file too.
3. Extract everything from the .zip into your script folder. If it doesn't exist, create one inside the root game directory.
4. Run as administrator.
Creating Heists
Open any .heist file in your favorite archive manager, such as 7-Zip or WinRar. Inside are the .cs script logic files and an assemly.json metadata file that contains information about the heist itself.
Changelog
- 0.4.32.678
-- Convoy no longer requires loading.
-- Added 'Match Outfit' and 'Match Mask' to the outfit selection menu.
-- Added visual basic support for the heists.
-- Finally fixed the update checker.
-- Timer bars should be positioned correctly and be wider.
-- Bugfixes.
- 0.3.32.486
-- All of the infinite loading bugs related to low-end PCs should be fixed now. If they still occur, please attach your ScriptHookVDotNet-[date].log, scriptload.log found inside scripts/HeistProject/ on your comment.
-- Repositioned the convoy to be much closer.
-- Loading times on the convoy now depend on your system. Maximum is 20 seconds, while normal is 4 seconds.
- 0.2.31.593
-- Added debug logging for all missions.
-- Fixed improper model loading leading to NullReference exceptions on all missions.
-- Added a timeout on the update checker, also a neat animation.
-- Bugfixes.
- 0.2.31.447
-- Workaround for the ScriptHookVDotNet crash.
-- Added various debug options for the kuruma, hack and convoy setups.
-- Fixed null reference exception in kuruma and hack setups.
-- Added automatic version checking, a notification will pop up ingame if there's a new version available.
- 0.1.30.376
-- Fixed your teammate not following you in Fleeca Heist finale.
-- Fixed SHVDN crashing when giving weapons to a ped.
-- Removed debug options from Pacific Standard finale.
- 0.1.29.669
-- Initial public release.
Primeiro envio: 30 de Janeiro de 2016
Último envio: 02 de Fevereiro de 2016
Último download: há 3 minutos atrás
530 Comentários
More mods by Guadmaz:
Description
This mod aims to add a variety of heists to the single player game. The heists themselves are plug-n-play, that means, any third party can make their own heist and share it around.
To start, go to the docks, you'll see an H blip. Follow on-screen instructions.
Currently there are 3 complete heists done.
Note that this mod checks this page for updates automatically.
You can press 9 to stop current mission.
Installation
1. Download & install ScriptHookV
2. Download & install a new ScriptHookVDotNet build from here, make sure you copy the .dll file too.
3. Extract everything from the .zip into your script folder. If it doesn't exist, create one inside the root game directory.
4. Run as administrator.
Creating Heists
Open any .heist file in your favorite archive manager, such as 7-Zip or WinRar. Inside are the .cs script logic files and an assemly.json metadata file that contains information about the heist itself.
Changelog
- 0.4.32.678
-- Convoy no longer requires loading.
-- Added 'Match Outfit' and 'Match Mask' to the outfit selection menu.
-- Added visual basic support for the heists.
-- Finally fixed the update checker.
-- Timer bars should be positioned correctly and be wider.
-- Bugfixes.
- 0.3.32.486
-- All of the infinite loading bugs related to low-end PCs should be fixed now. If they still occur, please attach your ScriptHookVDotNet-[date].log, scriptload.log found inside scripts/HeistProject/ on your comment.
-- Repositioned the convoy to be much closer.
-- Loading times on the convoy now depend on your system. Maximum is 20 seconds, while normal is 4 seconds.
- 0.2.31.593
-- Added debug logging for all missions.
-- Fixed improper model loading leading to NullReference exceptions on all missions.
-- Added a timeout on the update checker, also a neat animation.
-- Bugfixes.
- 0.2.31.447
-- Workaround for the ScriptHookVDotNet crash.
-- Added various debug options for the kuruma, hack and convoy setups.
-- Fixed null reference exception in kuruma and hack setups.
-- Added automatic version checking, a notification will pop up ingame if there's a new version available.
- 0.1.30.376
-- Fixed your teammate not following you in Fleeca Heist finale.
-- Fixed SHVDN crashing when giving weapons to a ped.
-- Removed debug options from Pacific Standard finale.
- 0.1.29.669
-- Initial public release.
This mod aims to add a variety of heists to the single player game. The heists themselves are plug-n-play, that means, any third party can make their own heist and share it around.
To start, go to the docks, you'll see an H blip. Follow on-screen instructions.
Currently there are 3 complete heists done.
Note that this mod checks this page for updates automatically.
You can press 9 to stop current mission.
Installation
1. Download & install ScriptHookV
2. Download & install a new ScriptHookVDotNet build from here, make sure you copy the .dll file too.
3. Extract everything from the .zip into your script folder. If it doesn't exist, create one inside the root game directory.
4. Run as administrator.
Creating Heists
Open any .heist file in your favorite archive manager, such as 7-Zip or WinRar. Inside are the .cs script logic files and an assemly.json metadata file that contains information about the heist itself.
Changelog
- 0.4.32.678
-- Convoy no longer requires loading.
-- Added 'Match Outfit' and 'Match Mask' to the outfit selection menu.
-- Added visual basic support for the heists.
-- Finally fixed the update checker.
-- Timer bars should be positioned correctly and be wider.
-- Bugfixes.
- 0.3.32.486
-- All of the infinite loading bugs related to low-end PCs should be fixed now. If they still occur, please attach your ScriptHookVDotNet-[date].log, scriptload.log found inside scripts/HeistProject/ on your comment.
-- Repositioned the convoy to be much closer.
-- Loading times on the convoy now depend on your system. Maximum is 20 seconds, while normal is 4 seconds.
- 0.2.31.593
-- Added debug logging for all missions.
-- Fixed improper model loading leading to NullReference exceptions on all missions.
-- Added a timeout on the update checker, also a neat animation.
-- Bugfixes.
- 0.2.31.447
-- Workaround for the ScriptHookVDotNet crash.
-- Added various debug options for the kuruma, hack and convoy setups.
-- Fixed null reference exception in kuruma and hack setups.
-- Added automatic version checking, a notification will pop up ingame if there's a new version available.
- 0.1.30.376
-- Fixed your teammate not following you in Fleeca Heist finale.
-- Fixed SHVDN crashing when giving weapons to a ped.
-- Removed debug options from Pacific Standard finale.
- 0.1.29.669
-- Initial public release.
Primeiro envio: 30 de Janeiro de 2016
Último envio: 02 de Fevereiro de 2016
Último download: há 3 minutos atrás
these people rate low even tho the mods outdated so of course it won't work lmao
do any of the hiests still work?
@samsite I also have the same problem
game softlocks everytime i enter heists menu UPDATE THIS SHIT!
@CruelMasterMC lol exactly, kids complaining at a mod that hasn't been updated FOR OVER 5 YEARS
@JoltBeam thank you and people are still doing it lmao talkin bout "FiX tHiS ShIt" like the dudes gonna actually do that, guy is probably off enjoying his life lol.
Needs to be removed off the website
heist tab soft locks the game's camera in the sky and blurs it, why make a mod when you're not even gonna bother fixing it or maintaining it at all? ngl this seems super lazy. I can probably do better if I learned how to make mods for gta 5.
Do we have any heist for cracked version GTA 5? Please help me out 🙃
@ThatTonybo the mod hasn't been updated in 5+ years.
This mod looked really cool, and it made me sad it didn't work, so I took the liberty of de-compiling and fixing it. I put it on GitHub along with pre-compiled DLLs for anyone that wants it. I tested it and it seems to work fine. https://github.com/Puyodead1/HeistProject
@Puyodead1 Hi, how do I install it?
@Puyodead1 can you tell me how to install the mods that you fix?.....i've download it but too much file. i dont know wich one to install....ty
@kruger14 @James Lofder You need to download the compiled binary, not the source code as I wrote in the readme file: https://github.com/Puyodead1/HeistProject/suites/5947804197/artifacts/203934228
install it as normal
@Puyodead1 the link that you give says : Page not Found......
@kruger14 GitHub actions requires being logged in, but GitHub actions also deletes builds after a few months. I made it automatically create releases which don't expire: https://github.com/Puyodead1/HeistProject/releases/latest. Sorry for taking so long, I took a break from GTAV and don't check this often.
@Puyodead1 thanks a lot for fixing it. works nicely
well actually i got script errors lol
@Puyodead1 do you still have the files? i get 404 when I click the link
@valora86 just follow the "Releases" link. Got to: https://github.com/Puyodead1/HeistProject
On the right hand sige of the screen youre looking for:
Releases 1
1669614950
Latest
on Nov 28, 2022
Click that, and on the next page, download release.zip and install buy putting the files in the script folder:
HeistProject
HeistProject.dll
Ionic.Zip.dll
NativeUI.dll
Newtonsoft.Json.dll
ScriptHookVDotNet2.dll