1.169.610
2.945
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17 de Dezembro de 2025
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
Primeiro envio: 01 de Março de 2020
Último envio: 11 de Janeiro de 2026
Último download: há 2 minutos atrás
All Versions
22.384 downloads , 370 KB
18 de Dezembro de 2025
14.664 downloads , 340 KB
26 de Novembro de 2025
16.779 downloads , 340 KB
09 de Setembro de 2025
11.886 downloads , 340 KB
28 de Julho de 2025
4.153 downloads , 340 KB
23 de Junho de 2025
25.534 downloads , 790 KB
22 de Maio de 2025
78.428 downloads , 790 KB
26 de Janeiro de 2025
9.243 downloads , 310 KB
06 de Agosto de 2022
6.534 downloads , 130 KB
26 de Dezembro de 2020
4.233 Comentários
More mods by HKH191:
- Missão
- Jogabilidade
- .Net
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
Primeiro envio: 01 de Março de 2020
Último envio: 11 de Janeiro de 2026
Último download: há 2 minutos atrás
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@Music Locker if the mansions arent loading you likely have a incompatible mod, or an issue with your mods folder
11 de Janeiro de 2026 -
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The only thing this mod needs is the people inside the interiors, it lacks the fun, your just inside an online interior alone. This mod is a real game changer, but it just lacks one of the most important things. So if you can add it mod creator, please do it.
há 9 dias atrás -
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Mansions ext load ok, no map markers and interior is messed up as you look through window and flashes when you get inside, no conflicts, works fine using simple trainer so but if i remove simple trainer asi and use your mod i get those issues
há 8 dias atrás -
In order for the mansions to work, you need version 3725, which is normal, which is in the mods folder, and you will have to delete the old mods folder without exception, and then in the game in the coach, turning on all MP Maps, you will have these mansions and markers on the map, although there are a lot of functions disabled, so you have to be content with what you have, and by the way EAI does not work normally there is no contact on the phone there are no markers on the map and some interiors are empty or do not load at all
há 8 dias atrás -
The mansion update is a bit special, after SP turns on MP, the three mansion areas will become blank, and its shell is also closed by default, and the whole is IPL. Therefore, after opening the online, you need to click on the tick option of the mansion to turn it off and then turn on the refresh again
há 8 dias atrás -
HKH191 Can you optimize the flickering problem when switching some entity sets in a mansion or other interiors, such as switching the mural in the mansion, if I use Simple Trainer to switch it, it will only switch the mural in front of me, and the whole world will not be refreshed and switched.
há 8 dias atrás -
how do I set the game to automatically press the "insert" button on game load?
há 7 dias atrás -
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Hi! After cleaning the mods folder and doing a clean install in the scripts folder, I was able to locate the mansions, but I always need to refresh EAI to load the interior textures. I was discouraged because when recording videos in the Rockstar editor, the interior textures don't load and I can't refresh them with the editor open. If anyone has managed to record videos of the mansion interiors using the Rockstar editor, please let me know if possible. Thank you!
há 7 dias atrás -
@LukasMarks09 Hi. I suggest you install EAI in the scripts folder initially, without any other mods. Remove the 's' from the mods folder, leaving a folder named just 'mod'; this will disable all your files in that folder. Once you enter, use the trainer to load the online maps (Mploads) and then use a helicopter or the Menyoo camera explorer to visually locate the mansions. I suggest the viewwood right below the sign.
há 7 dias atrás -
Hello i found a glitch around boulevard street, I found a glitch related to a part of the textures in the street where Tequila-La-La is located. On the left side, the parking area has lost its textures, as well as part of the buildings. If possible, please fix this in the next patch. When I remove the mod, the textures return to normal.
há 5 dias atrás -
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Hi, I downloaded all the files, but when I entered the game, I found that the mod wasn't working. Can you tell me what I did wrong?
há 2 dias atrás -
I don't even have a contact in my phone to customize the interior.
is it related to the mods folder and the graphics mod?há 2 dias atrás -
@HKH191 The phone icon is in the same slot as your Safehouse Reloaded mod. I also have a couple others mods that share the same phone icon slots. Is there a way to change those?
há 2 dias atrás






For people having issues with the mansions, please know, i have tested on four different computers all on the latest game patch with Enable All interiors installed, all four load the mansions just fine, please check you have updated all files, removed your mods folder, and tried on a vanilla copy of the game. At this stage getting holes in the map where the mansions are is likely on your end.