1.251.625
3.034
-
17 de Dezembro de 2025
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
Primeiro envio: 01 de Março de 2020
Último envio: 18 de Abril de 2026
Último download: há 20 segundos atrás
All Versions
26.522 downloads , 380 KB
08 de Fevereiro de 2026
23.039 downloads , 370 KB
18 de Dezembro de 2025
14.857 downloads , 340 KB
26 de Novembro de 2025
17.001 downloads , 340 KB
09 de Setembro de 2025
11.987 downloads , 340 KB
28 de Julho de 2025
4.227 downloads , 340 KB
23 de Junho de 2025
25.674 downloads , 790 KB
22 de Maio de 2025
78.635 downloads , 790 KB
26 de Janeiro de 2025
9.276 downloads , 310 KB
06 de Agosto de 2022
6.616 downloads , 130 KB
26 de Dezembro de 2020
4.409 Comentários
More mods by HKH191:
- Jogabilidade
- Veículos
- Jogabilidade
- Jogador
- .Net
- Missão
- Jogabilidade
- .Net
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
41.0
~added further compatibility for GTAO Mansions in SP.
42.0
~added options for customizing the exterior of Afterhours Nightclubs, now you can toggle Fencing and Lighting, Posters from each DJ as well as toggling the forsale sign
43.0
~redesigned TP Markers & Blips to use the same list of points
~added a few missing points, MC businesses, Cargo & Vehicle Warehouse, Mckenzie Field Hangar Office
~added Option to disable induvidual blips and teleport markers.
Primeiro envio: 01 de Março de 2020
Último envio: 18 de Abril de 2026
Último download: há 20 segundos atrás
-
The interior does work as intended. But it is made for interior only, and no persons at all? I don't see any peds on the interior that I go through, made it to the Diamond Casino, and not a single person is there. Is there a way to fix this? I have the Appartment and Garage, and Bennys Customs Mod, and this. Those 3 are my only mods set on the game.
há 8 dias atrás -
-
@HKH191 thanks for clarification, but is there a way for us to do it instead? I think the interior configuration through the phone does not include this option as well, correct? If not, do you have plan to for this to be feasible?
há 7 dias atrás -
-
@Vonischillin then you likely have an incompatible mod installed, if you need further help contact me on discord
há 7 dias atrás -
I fixed it by switching from ScriptHookVDotNet-v3.7.0-nightly.118 to ScriptHookVDotNet Enhanced v1.1.0.5.
há 7 dias atrás -
@HKH191 I'm not sure if it's a problem with my copy of GTA, but the interior blips are way too big after this update. Do you know how to make the blips look the same as they did in version 42.0?
há 6 dias atrás -
-
@CheseryOfficial there 1.0f scale, ill check back though the old code but i dont think i messed with scale of blips
há 5 dias atrás -
Hello everyone, and especially @HKH191!
I’ve found a way to resolve the game crashes and freezes by modifying the logic in Enable All Interiors. I’ve completely removed the phone contact dependency from the script to avoid initialization conflicts with other mods.
Now the menu triggers directly by pressing the F11 key. It's a bit of a pity to lose the phone interface, but it’s a necessary sacrifice for a perfectly stable game.
My personal advice: use the latest version of iFruitAddon2 (v3.1.1) with this modification to avoid any further compatibility issues. Hopefully, we'll see an official iFruitAddon patch in the future that fixes contact rendering once and for all.
Best regards!
há 3 dias atrás -
@HKH191 Hey. Im using this mod with https://www.gta5-mods.com/scripts/mc-businesses . they're not really compatible because the marker of this mod in front of the door inside collapse with the interaction of the mc business ''exit cocaine lockup'' and teleport me somewhere else
há 3 dias atrás -
-
@ruslan221215 dont use latest version of iFruitAddon2 (v3.1.1) you will get contacts using the same slot, which causes issues with multiple mod, also please do not modify the mod without permission
há 2 dias atrás -
@HKH191 Hello! When using your iFruitAddon2, my game completely freezes without any error. To bypass this, I modified the EAI script strictly for my own personal use to ignore the phone and use a hotkey instead.
há 2 dias atrás -
@ruslan221215 if your freezing with ifruitaddon2 then there is another mod messing with it
há 2 dias atrás -
@HKH191, I actually completely reinstalled the game to test this, and the freeze happens even when EAI is the only mod installed. Plus, even if it was a conflict, I want to be able to play with multiple mods together. That's why I’m just sharing my research and the workaround that helped me!
há 21 horas atrás -
@ruslan221215 make sure to use Ifruitaddon2 that comes with the mod, sorry to say its not the mod or ifruitaddon2, freeze doesnt happen to me
há 10 horas atrás -
@HKH191 Thx okay! but is there a way to have LS Car Meet without all the other businesses?
há 8 horas atrás






For people having issues with the mansions, please know, i have tested on four different computers all on the latest game patch with Enable All interiors installed, all four load the mansions just fine, please check you have updated all files, removed your mods folder, and tried on a vanilla copy of the game. At this stage getting holes in the map where the mansions are is likely on your end.