Revived Sandy Shores [YMAP / MapEditor / Menyoo] 2.0
8.875
140
8.875
140
Here I came with a huge improvement for Sandy Shores. Not gonna lie to you, is quite big. This mod adds lots of buildings: houses, stores, a highschool, a church and many more. This was inspired from various places from US ( towns from Nevada, California, Texas etc.) and even from Fort Carson (GTA San Andreas). I wanted this map to look realistical, just like a normal small town in the deserts of America.
Changelog:
- Update 1.1
- Updated "sdscen.xml" file
- Added new peds and vehicles
- Added new scenarios
- Update 2.0
- The Boat House and the dock is renovated (pictures included in the folder)
Requirements (Important):
- Menyoo: https://www.gta5-mods.com/scripts/menyoo-pc-sp
- Map Builder Community: https://www.gta5-mods.com/tools/map-builder
- Ymap: https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
- Map Editor: https://www.gta5-mods.com/scripts/map-editor
- Gameconfig: https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated (because this map has many ymaps and entities)
Installation:
So, the map consists in ymap and map editor files, you need to install both of them.
- Drag all the files from the "ymap files" folder to update > x64 > dlcpacks > custom maps > dlc.rpf > x64 > levels > gta5 > citye > maps > custom maps.rpf
- Then you have a file in the "xml" folder. You got 2 options for this:
1. The one I recommend you is to make an "AutoLoadMaps" folder in the scripts folder (firstly install map editor) and put the xml in that folder you just have made and the map will load itself automatically every time you get in the game.
2. Or you can drag that xml file in the main directory of the game and load it manually with the map editor In Game.
- The "sdscen.xml" file is optional, this one includes scenarios. All you have to do is to drag it to GTA 5 > menyooStuff > Spooner. In game you have to teleport to the reference (so it won't bug) and load it with menyoo.
Changelog:
- Update 1.1
- Updated "sdscen.xml" file
- Added new peds and vehicles
- Added new scenarios
- Update 2.0
- The Boat House and the dock is renovated (pictures included in the folder)
Requirements (Important):
- Menyoo: https://www.gta5-mods.com/scripts/menyoo-pc-sp
- Map Builder Community: https://www.gta5-mods.com/tools/map-builder
- Ymap: https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
- Map Editor: https://www.gta5-mods.com/scripts/map-editor
- Gameconfig: https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated (because this map has many ymaps and entities)
Installation:
So, the map consists in ymap and map editor files, you need to install both of them.
- Drag all the files from the "ymap files" folder to update > x64 > dlcpacks > custom maps > dlc.rpf > x64 > levels > gta5 > citye > maps > custom maps.rpf
- Then you have a file in the "xml" folder. You got 2 options for this:
1. The one I recommend you is to make an "AutoLoadMaps" folder in the scripts folder (firstly install map editor) and put the xml in that folder you just have made and the map will load itself automatically every time you get in the game.
2. Or you can drag that xml file in the main directory of the game and load it manually with the map editor In Game.
- The "sdscen.xml" file is optional, this one includes scenarios. All you have to do is to drag it to GTA 5 > menyooStuff > Spooner. In game you have to teleport to the reference (so it won't bug) and load it with menyoo.
Primeiro envio: 23 de Abril de 2020
Último envio: 27 de Junho de 2020
Último download: há 2 horas atrás
48 Comentários
More mods by Abrian19:
Here I came with a huge improvement for Sandy Shores. Not gonna lie to you, is quite big. This mod adds lots of buildings: houses, stores, a highschool, a church and many more. This was inspired from various places from US ( towns from Nevada, California, Texas etc.) and even from Fort Carson (GTA San Andreas). I wanted this map to look realistical, just like a normal small town in the deserts of America.
Changelog:
- Update 1.1
- Updated "sdscen.xml" file
- Added new peds and vehicles
- Added new scenarios
- Update 2.0
- The Boat House and the dock is renovated (pictures included in the folder)
Requirements (Important):
- Menyoo: https://www.gta5-mods.com/scripts/menyoo-pc-sp
- Map Builder Community: https://www.gta5-mods.com/tools/map-builder
- Ymap: https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
- Map Editor: https://www.gta5-mods.com/scripts/map-editor
- Gameconfig: https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated (because this map has many ymaps and entities)
Installation:
So, the map consists in ymap and map editor files, you need to install both of them.
- Drag all the files from the "ymap files" folder to update > x64 > dlcpacks > custom maps > dlc.rpf > x64 > levels > gta5 > citye > maps > custom maps.rpf
- Then you have a file in the "xml" folder. You got 2 options for this:
1. The one I recommend you is to make an "AutoLoadMaps" folder in the scripts folder (firstly install map editor) and put the xml in that folder you just have made and the map will load itself automatically every time you get in the game.
2. Or you can drag that xml file in the main directory of the game and load it manually with the map editor In Game.
- The "sdscen.xml" file is optional, this one includes scenarios. All you have to do is to drag it to GTA 5 > menyooStuff > Spooner. In game you have to teleport to the reference (so it won't bug) and load it with menyoo.
Changelog:
- Update 1.1
- Updated "sdscen.xml" file
- Added new peds and vehicles
- Added new scenarios
- Update 2.0
- The Boat House and the dock is renovated (pictures included in the folder)
Requirements (Important):
- Menyoo: https://www.gta5-mods.com/scripts/menyoo-pc-sp
- Map Builder Community: https://www.gta5-mods.com/tools/map-builder
- Ymap: https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
- Map Editor: https://www.gta5-mods.com/scripts/map-editor
- Gameconfig: https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated (because this map has many ymaps and entities)
Installation:
So, the map consists in ymap and map editor files, you need to install both of them.
- Drag all the files from the "ymap files" folder to update > x64 > dlcpacks > custom maps > dlc.rpf > x64 > levels > gta5 > citye > maps > custom maps.rpf
- Then you have a file in the "xml" folder. You got 2 options for this:
1. The one I recommend you is to make an "AutoLoadMaps" folder in the scripts folder (firstly install map editor) and put the xml in that folder you just have made and the map will load itself automatically every time you get in the game.
2. Or you can drag that xml file in the main directory of the game and load it manually with the map editor In Game.
- The "sdscen.xml" file is optional, this one includes scenarios. All you have to do is to drag it to GTA 5 > menyooStuff > Spooner. In game you have to teleport to the reference (so it won't bug) and load it with menyoo.
Primeiro envio: 23 de Abril de 2020
Último envio: 27 de Junho de 2020
Último download: há 2 horas atrás
I have a Problem with this mod. I tried to use this mod in the SP and it didn't worke. I did everything like tolde in the description and it didn't load. Can someone help pleas?
My bad, user error. Works perfect now, I didn't have Map Builder installed. Perfect except any chance to remove the wall blocking the motel jump ramp please?
Would love this on FiveM - anyone get it to work?
xml doesnt works
tried everything hoping to get this to work :(
Some buildings load for me while others don't, like the doors and windows do, but the rest doesn't, do you have any fixes, or am I doing something wrong.
Great mod, but Map Builder make the use of weapons by any characters (player/NPCs) impossible. I get a glitched animation when anyone try to pull up a weapon and so they don't spawn in hands. If I disable Map Builder, everything get back to normal. Do you have any idea to have your mod and the use of weapons possible at the same time ?
Fixed this for FiveM aswell. Will upload soon. Some mapping didnt show like high school and stores but it works. also works along with carson city just fine :) Great mapping as always looking forward to more!
@nolimitkev can you share your files?
@nolimitkev did you ever upload this?
@jjjj50509 Yea
@nolimitkev Can you post the link? I'm not seeing it anywhere
What to do when my building walls are not loading? I converted the xml files to ymap and flap.
@ToniBabelony
@nolimitkev
weapons wouldnt work after i downloaded this. map was nice, but its not worth it
Best experience with cars from 1950s and 60s
this dude retarded literally installed it right and yes I know its right because I know how to read and your so called Readme made absolutely 0 logical sense please don't add mods to this website cause your obviously one of those people who make people download a dud mod and then they sit there thinking they did something wrong well friend its not them its you cause I'm sure if they are on this website 98.8 percent know how to mod so give up mate and for everyone DO NOT DOWNLOAD its just random doorways in places and random concrete slabs mods gay as shit
can I use this for my military/war server?
textures missings, and props floating. i've followed every step but don't work