Los Santos Overloaded Logistics [Legacy] 1.07
905
25
905
25
Los Santos Overloaded Logistics (LSOL) is a massive, production-grade economy and industrial simulation script for Grand Theft Auto V. Forget simple delivery missions LSOL introduces deep raw material extraction, tiered manufacturing supply chains, business progression, and state-wide distribution logistics.
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.06: ScriptHookVDotNet
- LSOL Version >= 1.07: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.06: ScriptHookVDotNet
- LSOL Version >= 1.07: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
Primeiro envio: 30 de Maio de 2026
Último envio: há 1 dia atrás
Último download: há 35 minutos atrás
All Versions
43 Comentários
More mods by Galexo:
Los Santos Overloaded Logistics (LSOL) is a massive, production-grade economy and industrial simulation script for Grand Theft Auto V. Forget simple delivery missions LSOL introduces deep raw material extraction, tiered manufacturing supply chains, business progression, and state-wide distribution logistics.
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.06: ScriptHookVDotNet
- LSOL Version >= 1.07: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
Manage your businesses, optimize your supply chain balance, monitor market rates via your custom mobile/tablet interface, and scale up your operation from a local delivery driver to an industrial tycoon.
CORE FEATURES
Complex Supply Chains: Harvest raw resources, refine them into materials, and combine them into high-value manufactured goods.
Dynamic Logistics Dashboard: Manage your entire corporate empire, track fleet locations, view processing queues, and analyze resource layouts directly via an in-game digital interface.
Warehouse & Enterprise Management: Acquire physical industrial zones, purchase and upgrade specialized transport fleets, and manage localized inventories.
In-Depth Progression: Earn supply chain licenses, unlock advanced manufacturing equipment, and scale your operations across the entire map.
PREREQUISITES
To run this script smoothly, ensure you have the following version and dependencies:
- Script Hook V
- LSOL Version <= 1.06: ScriptHookVDotNet
- LSOL Version >= 1.07: ScriptHookVDotNet Enhanced
- LemonUI
INSTALLATION INSTRUCTIONS
Download the latest version of LSOL.
Extract the contents of the zip file.
Drag and drop the LSOL.dll and its corresponding asset/configuration folder into your main GTA V scripts directory (usually located at Grand Theft Auto V/scripts/).
Boot up the game and look for the configuration prompt/on-screen UI to get started!
BUG REPORTS & SUGGESTIONS
Because this mod simulates extensive data structures and complex economic flowcharts, balancing is an ongoing process.
Join our dedicated server to get peer-to-peer technical help, access optimized supply chain guides, and vote on upcoming feature roadmaps!
Join the official LSOL Discord: LSOL Discord Link
=========================================
Changelogs:
V 1.01
- Deleted the "Port container" mission since the container cannot be handled by the "Dock Handler" vehicle (Mission will come back once I fixed the issue)
- Added "Crops" object for Aggregates trucks
- Fixed a bug when renting then purchasing an office, the office rent still persist
- Fixed an issue where the Tipper (6 Wheels) was free
- Fixed an issue where office's objects were not on the ground
- Deleted "Desk cluster", "Fuel desk" and "Dispatch desk" objects from the Office Objects list
V 1.02
- Fixed a compatibility issue with latest version of scripthookdotnet
- Added Starting Guides as an option for player to help them navigate in the mod
V 1.03
- Changed the saving mechanism for career saves. Now you don't have to save it manually as it is persistent.
V 1.04
- Add translation for some text in F8 menus (avg 2/3 of all game mod is now translated)
- Fix the open barrier mechanism
- Fix an autosave bug
V 1.05
- Complete rework of vehicle management. The old system didn't allow you to detach a trailer from a truck. Now each vehicle is independent from one to the other. You can detach/attach a trailer via the Office garage section.
- Truck dealership enhanced: now each vehicle is filtered by its category or cargo type. Added also a vehicle preview.
- Added 5 new sites: 4 stores (3 vehicles sink stores, 1 clothes store in Grand Senora Desert), 1 motel in Grand Senora.
V 1.06
- UI Changes for loading/unloading bars
- Fixed a major bug where rented vehicles were charged every in-game minutes
- Fixed a bug where 2 "Grand Senora" districts appeared in the Metro Overview panel
- Some UI improvements in the Company hub panels
V 1.07
- New LSOL version compatible with SHVDN Enhanced files
- F9 Debug menu has now been disabled by default. It can be enabled again by modifying the LSOL/LSOL_Config/Core.xml file
- Add a "Add GPS route" button in each motels under the Company hub
- Fix an issue where player could rest in a motel without being next to it
- Add "Purchase site" for every industries, stores and warehouses under the Company hub
- Some sections/tabs under the company hub have been deleted
- Add a module number limit for sites which can be adjusted in the difficulty settings menu
- Translate several text (~80% of the mod is now translated in French, Italian, Spanish, Russian, Turkish and Portuguese
- Fix a bug where bills didn't work
Primeiro envio: 30 de Maio de 2026
Último envio: há 1 dia atrás
Último download: há 35 minutos atrás

@Galexo the entire mod from the beginning, don't worry its excellent work, i simply don't have the patience to sit through all the guides and it's hard if you have ADHD, and are 51 years old....
@Sarrano12 I understand don't worry. You're not the only who told that it's really hard to navigate in this mod. I working on tutorial videos where every details and features will be explained
je comprends pas tout mais j'adore le principe du mods ma difficulté c'est mon anglais très médiocre, vivement une traduction compléte en Francais.
Will this mod work on enhanced? Or will you eventually make it compatible? Thanks!
@johnny1515 Je suis en train de traduire le mod en français (et dans d'autres langues aussi) mais ca prend pas mal de temps mdr !
@dudedude12 I already worked for the past few days to make it compatible with SHVDN Enhanced files which work now. I gonna release this version soon. But I really want to make this mod compatible with the GTA Enhanced version but I found a lot of bugs when testing it so I need to work again on it for now
love what i see so far is there a way to add custom mlos to this like i have mlo warehouses and would love to pick up from there or even run my jobs from there and store my fleet there as well
@_tobi I would love to explain how to add a site. Feel free to come to the LSOL discord, it may be more convenient to explain from there
@johnny1515 @nikkobellic666 La version 1.07 a maintenant 80% du mod qui est traduit en français (et dans d'autre langues). Il reste encore pas mal de phrases, textes, mots en anglais par ci est là, mais le tuto est traduit et la majeure partie du mo l'est aussi. Ca devrait être un peu plus facile à comprendre
This mod looks awesome, it would be great to have an option to disable skin changing so it works with Los Santos Red.
@thegeek1122 Thanks. I don't understand your idea, you can apply a skin on the player but you are also able to keep the original skin
@Galexo nice !!!
@Galexo hi bro, nice mod, good job! What do you use for custom UI? Handcoded scaleforms or something more advanced? Anyways, good luck with your work 🙂
@megaz0id Hi mate. Thanks! First thing first, congrats for your driverJobs mod, this is a good one for sure.
Regarding the UI, it is best categorized as a proprietary, immediate-mode HUD/UI framework built on top of SHVDN. tbh I'm not a fan of it, but that's the only thing we can get in SP sadly. I wish we could have FiveM tablet design like
@Galexo Wow, thanks bro! Regarding the UI — I've actually had this idea for a while now to create a separate library mod for it. It would use a component-based approach, similar to WPF, where you define components and their behavior right in the code.The goal is to have a base set of elements — lists, buttons, menus, checkboxes, etc. — so any mod developer could easily define their layout and events (like onClick, onFocus, etc.). Do you think it's worth pursuing?
Forgot to give some stars btw 😀
@megaz0id That could be a great addition for modders that's for sure. It could really improve and enhance UI for those you want their mod to be better
@Galexo You're the best, thanks for enhanced.
@dudedude12 Thanks, you're welcome!
hello je suis bloquer a terminer 5 livraison sa reste sur 1 ?Hello, I'm stuck on 5 deliveries, it's still stuck on 1?